Help with Saving - Printable Version
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+---- Thread: Help with Saving (
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Help with Saving: Solved. -
Stigg - 11.02.2011
SOLVED. Thanks
Peace...
AW: Help with Saving -
Nero_3D - 11.02.2011
just save it with the a key "save" (as example) and the value of 0 and 1's, 1 for picked up, 0 for not
Or you write for each pickup a line like BonusPickup_%d=1| "" = 0 (%d is the id)
Re: Help with Saving -
SWEMike - 11.02.2011
Use [pawn] tags next time, please.
Re: AW: Help with Saving -
Stigg - 11.02.2011
Quote:
Originally Posted by Nero_3D
just save it with the a key "save" (as example) and the value of 0 and 1's, 1 for picked up, 0 for not
Or you write for each pickup a line like BonusPickup_%d=1| "" = 0 (%d is the id)
|
Thanks Nero, could you give me a example plz. I dont understand what you said.
Peace...
AW: Help with Saving -
Nero_3D - 11.02.2011
just before you destroy the pickup
pawn Код:
format(winstring, sizeof winstring, "BonusPickup_%d", i);
dini_Set("filename.txt", string, "1");
And how you find out if it got picked up
pawn Код:
if(dini_Get("filename.txt", "BonusPickup_0")) //0 for the first BonusPickup[0]
{
//Got picked up
} else {
//Not
}
Re: AW: Help with Saving -
Stigg - 11.02.2011
Quote:
Originally Posted by Nero_3D
just before you destroy the pickup
pawn Код:
format(winstring, sizeof winstring, "BonusPickup_%d", i); dini_Set("filename.txt", string, "1");
And how you find out if it got picked up
pawn Код:
if(dini_Get("filename.txt", "BonusPickup_0")) //0 for the first BonusPickup[0] { //Got picked up } else { //Not }
|
Thanks for that Nero, just what i needed.
Peace...