[HELP] Hold keys - Printable Version
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[HELP] Hold keys -
Daaviid - 09.02.2011
Hello everybody,
well, my question its how if player its holding SPRINT/SPACE, it apply sprint animation
and if he stop holding, it stop doing the animation.
I used:
if((newkeys & KEY_SPRINT))
{
ApplyAnimation(playerid,"PED","sprint_civi",4.1,1, 1,1,1,1,1);
}
And when i stop holding SPACE, the animation dont stop.
Thx,
Re: [HELP] Hold keys -
Krx17 - 09.02.2011
Use an else statement under it with ClearAnimation.
Re: [HELP] Hold keys -
Daaviid - 09.02.2011
Okay but the problem its, it apply the clearanimation when i press any buttons, so i cant climb objects.
Please, Any ideas?
Re: [HELP] Hold keys -
Daaviid - 10.02.2011
Solved... i use
if (RELEASED( KEY_SPRINT ))
{
ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0);
}
Thanks anyway...