error 017: undefined symbol "vehicleid" error 017: undefined symbol "vehicleid" error 017: undefined symbol "vehicleid" error 017: undefined symbol "vehicleid" error 017: undefined symbol "vehicleid" error 017: undefined symbol "vehicleid" error 017: undefined symbol "vehicleid" error 017: undefined symbol "vehicleid" error 017: undefined symbol "vehicleid"
|
new vehicleid = CreateVehicle(...);
LinkVehicleToInterior(vehicleid, 0); |
new vehicleid = GetPlayerVehicleID(playerid);
if (strcmp("/arch", cmdtext, true, 10) == 0)
{
new State = GetPlayerState(playerid);
if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
LinkVehicleToInterior(vehicleid, 0);
SetPlayerInterior(playerid, 0);
SetVehicleZAngle(vehicleid,0);
return SetVehiclePos(vehicleid,-2712.8408,217.7281,5.2436);
}else{
SetPlayerPos(playerid,-2712.8408,217.7281,5.2436);
SetPlayerInterior(playerid, 0);
GameTextForPlayer(playerid,"Welcome to Arch Angels Tuning Shop",2500,3);
}
return 1;
}
if (strcmp("/arch", cmdtext, true, 10) == 0)
{
new State = GetPlayerState(playerid);
new vehicleid = GetPlayerVehicleID(playerid);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
LinkVehicleToInterior(vehicleid, 0);
SetPlayerInterior(playerid, 0);
SetVehicleZAngle(vehicleid,0);
SetVehiclePos(vehicleid,-2712.8408,217.7281,5.2436);
GameTextForPlayer(playerid,"Welcome to Arch Angels Tuning Shop", 2500, 3);
return 1;
}
else
{
SetPlayerPos(playerid,-2712.8408,217.7281,5.2436);
SetPlayerInterior(playerid, 0);
GameTextForPlayer(playerid,"Welcome to Arch Angels Tuning Shop", 2500, 3);
return 1;
}
}