how would i fix this? - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: how would i fix this? (
/showthread.php?tid=217257)
how would i fix this? -
hadzx - 27.01.2011
is this a samp bug because their at the spawn sometimes and if you can remove them how??
thanks
Re: how would i fix this? -
Not available - 27.01.2011
I'm having the same problem, when people spawn they often appear with an item in their hand for some weird reason. Could be a pot, sprunk, cellphone or anything really.
Re: how would i fix this? -
hadzx - 27.01.2011
Quote:
Originally Posted by Not available
I'm having the same problem, when people spawn they often appear with an item in their hand for some weird reason. Could be a pot, sprunk, cellphone or anything really.
|
if you find out how 2 fix please tell meh
Re: how would i fix this? -
Sasino97 - 27.01.2011
me too... when ppl spawns in my server thei get a beer...
Re: how would i fix this? -
Baboon - 27.01.2011
hmmm, maybe at spawn give them the weapons. Like
if(GetPlayerTeam(playerid) == TEAM1)
{
GivePlayerWeapon(playerid.......);
}
Re: how would i fix this? -
HyperZ - 27.01.2011
Try this, put this under
OnPlayerRequestSpawn:
pawn Код:
ClearAnimations(playerid);
ApplyAnimation(playerid, "CARRY", "crry_prtial", 1.0, 0, 0, 0, 0, 0);
Re: how would i fix this? -
Sasino97 - 27.01.2011
Also try OnPlayerRequestSpawn
Код:
SetPlayerSpecialAction(playerid,-1); //not tested yet
Re: how would i fix this? -
hadzx - 27.01.2011
Quote:
Originally Posted by Clive
Try this, put this under
OnPlayerRequestSpawn:
pawn Код:
ClearAnimations(playerid); ApplyAnimation(playerid, "CARRY", "crry_prtial", 1.0, 0, 0, 0, 0, 0);
|
dint work ;/
Re: how would i fix this? -
Macluawn - 27.01.2011
Its an old samp bug. It appears on some death conditions.