SetPlayerClass(playerid, classid) {
if(classid == 0) {
gTeam[playerid] = TEAM_COP;
} else if(classid == 1) {
gTeam[playerid] = TEAM_COP;
} else if(classid == 2) {
gTeam[playerid] = TEAM_COP;
} else if(classid == 3) {
gTeam[playerid] = TEAM_GROOVE;
} else if(classid == 4) {
gTeam[playerid] = TEAM_GROOVE;
} else if(classid == 5) {
gTeam[playerid] = TEAM_GROOVE;
} else if(classid == 6) {
gTeam[playerid] = TEAM_VAGO;
} else if(classid == 7) {
gTeam[playerid] = TEAM_VAGO;
} else if(classid == 8) {
gTeam[playerid] = TEAM_VAGO;
} else if(classid == 9) {
gTeam[playerid] = TEAM_AZTECA;
} else if(classid == 10) {
gTeam[playerid] = TEAM_AZTECA;
} else if(classid == 11) {
gTeam[playerid] = TEAM_AZTECA;
} else if(classid == 12) {
gTeam[playerid] = TEAM_BALLA;
} else if(classid == 13) {
gTeam[playerid] = TEAM_BALLA;
} else if(classid == 14) {
gTeam[playerid] = TEAM_BALLA;
} else if(classid == 15) {
gTeam[playerid] = TEAM_ADMIN;
}
}
if(strcmp(cmdtext, "/setteam, true) == 0)
{
SetPlayerClass(playerid, classid);
SendClientMessage(playerid, LIGHT_BLUE, "Your Team Has Been Changed");
return 1;
}
|
Or just ignore the warmning... if you defined it, it's because you will use it later no?
Is this a GM... A script maked by you? |
, now the warning has been removed thanks for help me... and it's a GM (sorry I'm new here
)