Help - Printable Version
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+---- Thread: Help (
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Help -
marinov - 21.01.2011
pawn Код:
new MembersPrisioners[MAX_PLAYERS];
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if(Team[playerid] == 1)
{
MembersPrisioners++; // This line is wrong, how would u do it ?
}
return 1;
}
I want it to count the players in that team, so later I can do a team balancer.
Re: Help -
Vince - 21.01.2011
If it just counts the members in that specific team then you don't need the array (MAX_PLAYERS).
Re: Help -
marinov - 21.01.2011
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if(Team[playerid] == 1)
{
MembersPrisioners++; // Like this ?
}
return 1;
}
Re: Help -
_Tommy - 22.01.2011
Quote:
Originally Posted by marinov
pawn Код:
public OnPlayerRequestSpawn(playerid) { if(Team[playerid] == 1) { MembersPrisioners++; // Like this ? } return 1; }
|
[MAX_PLAYERS] used to create a var for each player on the server. Just use the function
marinov posted.
Re: Help -
-Rebel Son- - 22.01.2011
Correct tommy, As he posted. MAX_PLAYERS is creating a variable for each player everytime its called, for a team balancer use like he posted.