public SetPlayerSpawn(playerid) { new string[128], rand; if(IsPlayerConnected(playerid)) { if(!IsPlayerNPC(playerid)) { if(MedicBill[playerid] == 1 && PlayerInfo[playerid][pJailed] == 0) { if(PlayerInfo[playerid][pAdminDuty] == 1) return 1; if(FirstSpawn[playerid] != 1) { SetRealMoney(playerid, ScriptMoney[playerid]); PlayerInfo[playerid][pDeaths] += 1; SetPlayerHealth(playerid, 10.0); // Deathmode SetPlayerFacingAngle(playerid, 0); TogglePlayerControllable(playerid, 1); GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~You are heavy wounded ...", 5000, 3); ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); |