public OnPlayerEnterCheckpoint(playerid)
{
if(IsPlayerInVehicle(playerid, 514))//how do i make multiple car ids to check...
if(IsPlayerInVehicle(playerid, 515))//
if(IsPlayerInVehicle(playerid, 403))//
if(IsTrailerAttachedToVehicle(playerid))//... and check if there's a trailer attached...
{ //...all at the same time?
SendClientMessage(playerid, 0x33AA33AA, "Thank you! Here's $1.700!");
GivePlayerMoney(playerid, 1700);
DisablePlayerCheckpoint(playerid);
}else{
SendClientMessage(playerid, 0xAA3333AA, "Hey! Where's your truck?");
return 1;
}
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
if(IsPlayerInVehicle(playerid, 514) || IsPlayerInVehicle(playerid, 515) || IsPlayerInVehicle(playerid, 403) && IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid))
{
SendClientMessage(playerid, 0x33AA33AA, "Thank you! Here's $1.700!");
GivePlayerMoney(playerid, 1700);
DisablePlayerCheckpoint(playerid);
return 1;
}
else SendClientMessage(playerid, 0xAA3333AA, "Hey! Where's your truck?");
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
if(IsPlayerInVehicle(playerid, 514))
{
if(IsTrailerAttachedToVehicle(playerid))
{
SendClientMessage(playerid, 0x33AA33AA, "Thank you! Here's $1.700!");
GivePlayerMoney(playerid, 1700);
DisablePlayerCheckpoint(playerid);
}
else return SendClientMessage(playerid, 0xAA3333AA, "Hey! Where's your truck?");
}
else if(IsPlayerInVehicle(playerid, 515))
{
if(IsTrailerAttachedToVehicle(playerid))
{
SendClientMessage(playerid, 0x33AA33AA, "Thank you! Here's $1.700!");
GivePlayerMoney(playerid, 1700);
DisablePlayerCheckpoint(playerid);
}
else return SendClientMessage(playerid, 0xAA3333AA, "Hey! Where's your truck?");
}
else if(IsPlayerInVehicle(playerid, 403))
{
if(IsTrailerAttachedToVehicle(playerid))
{
SendClientMessage(playerid, 0x33AA33AA, "Thank you! Here's $1.700!");
GivePlayerMoney(playerid, 1700);
DisablePlayerCheckpoint(playerid);
}
else return SendClientMessage(playerid, 0xAA3333AA, "Hey! Where's your truck?");
}
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
new truckid;
truckid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(truckid) == 403 || GetVehicleModel(truckid) == 514 || GetVehicleModel(truckid) == 515 && IsTrailerAttachedToVehicle(playerid))
{
SendClientMessage(playerid, 0x33AA33AA, "Thank you! Here's $1.700!");
GivePlayerMoney(playerid, 1700);
DisablePlayerCheckpoint(playerid);
}else{
SendClientMessage(playerid, 0xAA3333AA, "Hey! Where's your truck?");
return 1;
}
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
new
truckid = GetPlayerVehicleID(playerid)
;
if(GetVehicleModel(truckid) == 403 || GetVehicleModel(truckid) == 514 || GetVehicleModel(truckid) == 515 && IsTrailerAttachedToVehicle(truckid))
{
SendClientMessage(playerid, 0x33AA33AA, "Thank you! Here's $1.700!");
GivePlayerMoney(playerid, 1700);
DisablePlayerCheckpoint(playerid);
return 1;
}
else SendClientMessage(playerid, 0xAA3333AA, "Hey! Where's your truck?");
return 1;
}
OnPlayerEnterCheckpoint(playerid)
{
new
truckid = GetPlayerVehicleID(playerid)
;
if(GetVehicleModel(truckid) == 403 || GetVehicleModel(truckid) == 514 || GetVehicleModel(truckid) == 515 && IsTrailerAttachedToVehicle(truckid))
{
SendClientMessage(playerid, 0x33AA33AA, "Thank you! Here's $1.700!");
GivePlayerMoney(playerid, 1700);
DisablePlayerCheckpoint(playerid);
return 1;
}
else SendClientMessage(playerid, 0xAA3333AA, "Hey! Where's your truck?");
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
new vehid = GetPlayerVehicleID(playerid),
model = GetVehicleModel(vehid);
switch(model)
{
case 514,515,403:
{
if(!IsTrailerAttachedToVehicle(vehid))
{
SendClientMessage(playerid, 0xAA3333AA, "Hey! Where's your truck?");
return 1;
}
SendClientMessage(playerid, 0x33AA33AA, "Thank you! Here's $1.700!");
GivePlayerMoney(playerid, 1700);
DisablePlayerCheckpoint(playerid);
return 1;
}
default:SendClientMessage(playerid, 0xAA3333AA, "That's the wrong vehicle.");
}
return 1;
}
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pawn Код:
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thank you very much and everyone else for your effort though