ok so my login script makes u login 2 spawn and my npcs are stuck and wiki says i gotta add this code
Код:
///////////////////////////////////////////////////////////////
// Simple Base Admin System ///////////////////////////////////
///////////////////////////////////////////////////////////////
#include <a_samp>
#include <dudb>
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_GREEN 0x00FF00AA
new logged[MAX_PLAYERS];
new adminlevel[MAX_PLAYERS];
new money[MAX_PLAYERS];
new playername[MAX_PLAYER_NAME];
main()
{
print("===============================");
print("");
print("===============================");
}
public OnGameModeInit()
{
/*SetGameModeText("Blank Script");
AddPlayerClass(93, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);*/
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1968.3783, 1345.1572, 17.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
logged[playerid] = 0;
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
if(!logged[playerid])
{
SendClientMessage(playerid, 0xFFFFFFAA, "{F81414}You Need To Register&Login To Spawn'.");
return 0;
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256],tmp[256], tmp2[256];
new idx;
new string[256];
cmd = strtok(cmdtext, idx);
GetPlayerName(playerid, playername, sizeof(playername));
if(strcmp(cmd, "/register", true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_YELLOW, "{6EF83C}USAGE: {0049FF}/register (password)");
}
else
{
if (!dini_Exists(udb_encode(playername)))
{
dini_Create(udb_encode(playername));
dini_IntSet(udb_encode(playername), "password", udb_hash(tmp));
dini_IntSet(udb_encode(playername), "adminlevel", 0);
dini_IntSet(udb_encode(playername), "money", 0);
format(string, sizeof(string), "Account %s created! You can now login with /login %s", playername, tmp);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
else
{
format(string, sizeof(string), "%s is already registered.", playername,tmp);
SendClientMessage(playerid, COLOR_RED, string);
}
}
return 1;
}
if(strcmp(cmd, "/login", true) == 0)
{
if(logged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_RED, "You are already logged in!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_YELLOW, "{6EF83C}USAGE: {0049FF}/login [password]");
}
else
{
if (dini_Exists(udb_encode(playername)))
{
tmp2 = dini_Get(udb_encode(playername), "password");
if (udb_hash(tmp) != strval(tmp2))
{
SendClientMessage(playerid, COLOR_RED, "Wrong/Invalid Password!");
}
else
{
logged[playerid] = 1;
money[playerid] = dini_Int(udb_encode(playername), "money");
adminlevel[playerid] = dini_Int(udb_encode(playername), "adminlevel");
format(string, sizeof(string), "%s, you are now logged in and you have %d Cash", playername, adminlevel[playerid], money[playerid]);
SendClientMessage(playerid, COLOR_GREEN, string);
GivePlayerMoney(playerid, money[playerid]);
}
}
else
{
format(string, sizeof(string), "You are not registered Type /register [password] to create a account", playername);
SendClientMessage(playerid, COLOR_RED, string);
}
}
return 1;
}
if(strcmp(cmd, "/jamacian97323", true) == 0)
{
if(IsPlayerAdmin(playerid))
{
if(logged[playerid] == 1)
{
if(adminlevel[playerid] != 3)
{
adminlevel[playerid] = 5;
SendClientMessage(playerid, COLOR_GREEN, "You are now maxlevel admin!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are already maxlevel admin!");
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "Please, first login: /login [password]");
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "You must first login with rcon! (/rcon login [rcon-pass])");
}
return 1;
}
return 0;
}
public OnPlayerDisconnect(playerid, reason)
{
money[playerid] = GetPlayerMoney(playerid);
dini_IntSet(udb_encode(playername), "money", money[playerid]);
dini_IntSet(udb_encode(playername), "adminlevel", adminlevel[playerid]);
logged[playerid] = 0;
return 1;
}