Y_INI reading (INI_LOAD) issue. -
blackwave - 13.01.2011
If anyone got this problem before, please tell me how to resolve. INI_Load is simply not processing:
pawn Code:
// ==================== TOP ===============================
#define PLAYER "system/%s.ini"
new playerfile[256];
// ===================== Command and reading structure =================
CMD:status(playerid,params[])
{
format(playerfile,sizeof(playerfile),PLAYER,GetMyName(playerid)) && printf("PLAYERFILE: %s | playerfile: %s",PLAYER,playerfile);
INI_Load(playerfile);
print("the CMD:status has been processed . . . ");
return 1;
}
INI:playerfile[](playerid, name[], value[])
{
printf("%s has been loaded",playerfile);
INI_String("Name", PlayerInfo[playerid], Name);
INI_Int("Cash", PlayerInfo[playerid][Cash]);
return 0;
}
I've also put the printf on the reading for check if that's processing. And printf isn't showing, means it's not processing. It's really weird. I've asked for ****** about the INI_String problem and I resolved myself, now. Even though, INI_Load isn't workin'. Hope can help me. It looks like a bug.
Re: Y_INI reading (INI_LOAD) issue. -
Finn - 13.01.2011
What does it print in the console? Does the file exist?
Re: Y_INI reading (INI_LOAD) issue. -
blackwave - 13.01.2011
I had another command before. And put for print after each function.
GetPlayerName = print ( the_runner ) // My name
format = print ( the_runner.ini) // My file name
All worked perfectly.
Just doesn't loads this section:
pawn Code:
INI:playerfile[](playerid, name[], value[])
{
printf("%s has been loaded",playerfile); // CUZ HERE HASN't PRINTED
INI_String("Name", PlayerInfo[playerid], Name);
INI_Int("Cash", PlayerInfo[playerid][Cash]);
return 0;
}
Re: Y_INI reading (INI_LOAD) issue. -
Finn - 13.01.2011
Oh, I know the problem.
pawn Code:
forward LoadOneUser(playerid, tag[], name[], value[]);
public LoadOneUser(playerid, tag[], name[], value[])
{
printf("%s has been loaded",playerfile);
INI_String("Name", PlayerInfo[playerid], Name);
INI_Int("Cash", PlayerInfo[playerid][Cash]);
return 0;
}
CMD:status(playerid,params[])
{
format(playerfile,sizeof(playerfile),PLAYER,GetMyName(playerid)) && printf("PLAYERFILE: %s | playerfile: %s",PLAYER,playerfile);
INI_ParseFile(playerfile, "LoadOneUser", .bExtra = true, .extra = playerid, .bPassTag = true);
print("the CMD:status has been processed . . . ");
return 1;
}
Re: Y_INI reading (INI_LOAD) issue. -
blackwave - 13.01.2011
It crashed. So, I edited the code and made it don't crash anymore. Even though it shows on the msg:
While on the file:
Code:
Name = the_runner
Password = *****
Cash = 1000
Also printed 3 times: PRocessed here...
Actually code:
pawn Code:
CMD:status(playerid,params[])
{
new string[128];
format(playerfile,sizeof(playerfile),PLAYER,GetMyName(playerid)) && printf("PLAYERFILE: %s | playerfile: %s",PLAYER,playerfile);
INI_ParseFile(playerfile, "LoadOneUser", .extra = playerid);
print("the CMD:status has been processed . . . ");
format(string,sizeof(string),"Name: %s | Cash: %i",PlayerInfo[playerid][Name],PlayerInfo[playerid][Cash]);
Msg(playerid, color, string);
return 1;
}
forward LoadOneUser(playerid, tag[], name[], value[]);
public LoadOneUser(playerid, tag[], name[], value[])
{
printf("PRocessed here");
INI_String("Name", PlayerInfo[playerid], Name);
INI_Int("Cash", PlayerInfo[playerid][Cash]);
return 0;
}
Re: Y_INI reading (INI_LOAD) issue. -
blackwave - 14.01.2011
Resolved (: !