C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(15) : warning 201: redefinition of constant/macro (symbol "MAX_PLAYERS") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(178) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(179) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(180) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(181) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(182) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(183) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(184) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(185) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(186) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(187) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(188) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(189) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(190) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(191) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(192) : error 032: array index out of bounds (variable "Faction1") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(195) : error 032: array index out of bounds (variable "Faction2") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(196) : error 032: array index out of bounds (variable "Faction2") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(197) : error 032: array index out of bounds (variable "Faction2") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(198) : error 032: array index out of bounds (variable "Faction2") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(199) : error 032: array index out of bounds (variable "Faction2") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(200) : error 032: array index out of bounds (variable "Faction2") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(201) : error 032: array index out of bounds (variable "Faction2") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(202) : error 032: array index out of bounds (variable "Faction2") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(203) : error 032: array index out of bounds (variable "Faction2") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(204) : error 032: array index out of bounds (variable "Faction2") C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(205) : error 032: array index out of bounds (variable "Faction2")
// Load faction variables Faction1[fFaction1][fLeader] = dini_Set(SERVER_FACTION_FILE_1, "Leader"); Faction1[fFaction1][fFactionName] = dini_Set(SERVER_FACTION_FILE_1, "FactionName"); Faction1[fFaction1][fRank1] = dini_Int(SERVER_FACTION_FILE_1, "Rank1"); Faction1[fFaction1][fRank2] = dini_Int(SERVER_FACTION_FILE_1, "Rank2"); Faction1[fFaction1][fRank3] = dini_Int(SERVER_FACTION_FILE_1, "Rank3"); Faction1[fFaction1][fRank4] = dini_Int(SERVER_FACTION_FILE_1, "Rank4"); Faction1[fFaction1][fRank5] = dini_Int(SERVER_FACTION_FILE_1, "Rank5"); Faction1[fFaction1][fRank6] = dini_Int(SERVER_FACTION_FILE_1, "Rank6"); Faction1[fFaction1][fRank7] = dini_Int(SERVER_FACTION_FILE_1, "Rank7"); Faction1[fFaction1][fSkin1] = dini_Int(SERVER_FACTION_FILE_1, "Skin1"); Faction1[fFaction1][fSkin2] = dini_Int(SERVER_FACTION_FILE_1, "Skin2"); Faction1[fFaction1][fSkin3] = dini_Int(SERVER_FACTION_FILE_1, "Skin3"); Faction1[fFaction1][fSkin4] = dini_Int(SERVER_FACTION_FILE_1, "Skin4"); Faction1[fFaction1][fSkin5] = dini_Int(SERVER_FACTION_FILE_1, "Skin5"); Faction1[fFaction1][fSkin6] = dini_Int(SERVER_FACTION_FILE_1, "Skin6"); Faction2[fFaction2][fLeader] = dini_Int(SERVER_FACTION_FILE_2, "Leader"); Faction2[fFaction2][fFactionName] = dini_Int(SERVER_FACTION_FILE_2, "FactionName"); Faction2[fFaction2][fRank1] = dini_Int(SERVER_FACTION_FILE_2, "Rank1"); Faction2[fFaction2][fRank2] = dini_Int(SERVER_FACTION_FILE_2, "Rank2"); Faction2[fFaction2][fRank3] = dini_Int(SERVER_FACTION_FILE_2, "Rank3"); Faction2[fFaction2][fRank4] = dini_Int(SERVER_FACTION_FILE_2, "Rank4"); Faction2[fFaction2][fRank5] = dini_Int(SERVER_FACTION_FILE_2, "Rank5"); Faction2[fFaction2][fRank6] = dini_Int(SERVER_FACTION_FILE_2, "Rank6"); Faction2[fFaction2][fRank7] = dini_Int(SERVER_FACTION_FILE_2, "Rank7"); Faction2[fFaction2][fSkin1] = dini_Int(SERVER_FACTION_FILE_2, "Skin1"); Faction2[fFaction2][fSkin2] = dini_Int(SERVER_FACTION_FILE_2, "Skin2"); Faction2[fFaction2][fSkin3] = dini_Int(SERVER_FACTION_FILE_2, "Skin3"); Faction2[fFaction2][fSkin4] = dini_Int(SERVER_FACTION_FILE_2, "Skin4"); Faction2[fFaction2][fSkin5] = dini_Int(SERVER_FACTION_FILE_2, "Skin5"); Faction2[fFaction2][fSkin6] = dini_Int(fiSERVER_FACTION_FILE_2, "Skin6");
enum fFaction2 { fLeader[MAX_PLAYER_NAME], fFactionName[50], fRank1, fRank2, fRank3, fRank4, fRank5, fRank6, fRank7, fSkin1, fSkin2, fSkin3, fSkin4, fSkin5, fSkin6, } // VARIABLES new PlayerInfo[MAX_PLAYERS][pInfo]; new gPlayerLogged[MAX_PLAYERS]; new pPaycheck; new paytimer; new checkpaytimer; new bool:pMuted[MAX_PLAYERS] = false;
C:\Users\Kreso\Desktop\SAMP Server\gamemodes\GGRP.pwn(15) : warning 201: redefinition of constant/macro (symbol "MAX_PLAYERS")
// http://gb-rp.one-forum.net/
// INCL
#include <a_samp>
#include <dini>
#include <dudb>
#include <zcmd>
#include <sscanf2>
#pragma unused ret_memcpy
// SCRIPT DEFINES
#undef MAX_PLAYERS
#define MAX_PLAYERS 200
#define SERVER_USER_FILE "users/%s.ini"
#define PLAYER_NAME MAX_PLAYER_NAME
#define SERVER_FACTION_FILE_1 "factions/1.ini"
#define SERVER_FACTION_FILE_2 "factions/2.ini"
// COLORS
#define COLOR_POWDERBLUE 0xB0E0E6FF
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_GOLD 0xFFD700FF
#define COLOR_OLIVE 0x808000FF
#define COLOR_ORED 0xFF0000FF
#define COLOR_SALMON 0xFA8072FF
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_TEAL 0x008080FF
#define COLOR_BROWN 0xFFBB7796
#define COLOR_LOCALMSG 0xEC5413AA
#define COLOR_ADMINCMD 0xF97804FF
#define COLOR_ADMINDUTY 0x007E96F6
#define COLOR_NOTLOGGED 0x00000000
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_MONEYBAR 0x005800FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xA10000AA
#define COLOR_DARKRED 0xCD000000
#define COLOR_ANTICHEAT 0xAA3333AA
#define COLOR_LIGHTRED 0xFF6347AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_LIGHTRED 0xFF6347AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTBLUE2 0x0080FFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_LIGHTORANGE 0xFF8000FF
#define COLOR_DARKBROWN 0xB36C42FF
#define COLOR_MEDIUMBLUE 0x1ED5C7FF
#define COLOR_LIGHTYELLOW 0xE0E377AA
#define COLOR_LIGHTYELLOW2 0xE0EA64AA
#define COLOR_LIGHTYELLOW3 0xFF6347AA
#define COLOR_DARKPURPLE 0x5F56F8AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_DBLUE 0x2641FEAA
#define COLOR_ALLDEPT 0xFF8282AA
#define COLOR_NEWS 0xFFA500AA
#define COLOR_OOC 0xE0FFFFAA
#define COLOR_NEWOOC 0x0080FFAA
// END COLORS
// FACTIONS (TEAMS)
// FORWARDS
forward NearByMessage(playerid, colour, string[]);
forward NearByMessageLow(playerid, colour, string[]);
forward NearByMessageShout(playerid, colour, string[]);
forward paycheck();
forward checkpaytime();
forward savestats(playerid);
forward updatestats(playerid);
// PLAYER INFORMATION IS STORED TEMPORERALY HERE
enum pInfo
{
pAdminLevel,
pCash,
pScore,
pPaycheckStatus,
pRespect,
pNextLvl,
pLeader,
pFaction,
pFRank,
}
// FACTION INFORMATION ARE LOADED HERE FROM FILE (TEMP)
// Faction 1 = SFPD
// Faction 2 = Goverment
enum fFaction1
{
fLeader[MAX_PLAYER_NAME],
fFactionName[40],
fRank1,
fRank2,
fRank3,
fRank4,
fRank5,
fRank6,
fRank7,
fSkin1,
fSkin2,
fSkin3,
fSkin4,
fSkin5,
fSkin6,
}
// THE GOVERNMENT
enum fFaction2
{
fLeader[MAX_PLAYER_NAME],
fFactionName[40],
fRank1,
fRank2,
fRank3,
fRank4,
fRank5,
fRank6,
fRank7,
fSkin1,
fSkin2,
fSkin3,
fSkin4,
fSkin5,
fSkin6,
}
// VARIABLES
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
new pPaycheck;
new paytimer;
new checkpaytimer;
new bool:pMuted[MAX_PLAYERS] = false;
// FACTION VARIABLES:
new Faction1[100][fFaction1];
new Faction2[100][fFaction2];
main()
{
print("\n--------------------------------------");
print(" my server ");
print(" made by: Outcast. ");
print("--------------------------------------/n");
}
public OnGameModeInit()
{
SetGameModeText("Gant Bridge Roleplay v.0.1");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
paytimer = SetTimer("paycheck",3600000,true);
checkpaytimer = SetTimer("checkpaytime",1800000,true);
// Load faction variables
Faction1[fFaction1][fLeader] = dini_Get(SERVER_FACTION_FILE_1, "Leader");
Faction1[fFaction1][fFactionName] = dini_Int(SERVER_FACTION_FILE_1, "FactionName");
Faction1[fFaction1][fRank1] = dini_Int(SERVER_FACTION_FILE_1, "Rank1");
Faction1[fFaction1][fRank2] = dini_Int(SERVER_FACTION_FILE_1, "Rank2");
Faction1[fFaction1][fRank3] = dini_Int(SERVER_FACTION_FILE_1, "Rank3");
Faction1[fFaction1][fRank4] = dini_Int(SERVER_FACTION_FILE_1, "Rank4");
Faction1[fFaction1][fRank5] = dini_Int(SERVER_FACTION_FILE_1, "Rank5");
Faction1[fFaction1][fRank6] = dini_Int(SERVER_FACTION_FILE_1, "Rank6");
Faction1[fFaction1][fRank7] = dini_Int(SERVER_FACTION_FILE_1, "Rank7");
Faction1[fFaction1][fSkin1] = dini_Int(SERVER_FACTION_FILE_1, "Skin1");
Faction1[fFaction1][fSkin2] = dini_Int(SERVER_FACTION_FILE_1, "Skin2");
Faction1[fFaction1][fSkin3] = dini_Int(SERVER_FACTION_FILE_1, "Skin3");
Faction1[fFaction1][fSkin4] = dini_Int(SERVER_FACTION_FILE_1, "Skin4");
Faction1[fFaction1][fSkin5] = dini_Int(SERVER_FACTION_FILE_1, "Skin5");
Faction1[fFaction1][fSkin6] = dini_Int(SERVER_FACTION_FILE_1, "Skin6");
Faction2[fFaction2][fLeader] = dini_Int(SERVER_FACTION_FILE_2, "Leader");
Faction2[fFaction2][fFactionName] = dini_Int(SERVER_FACTION_FILE_2, "FactionName");
Faction2[fFaction2][fRank1] = dini_Int(SERVER_FACTION_FILE_2, "Rank1");
Faction2[fFaction2][fRank2] = dini_Int(SERVER_FACTION_FILE_2, "Rank2");
Faction2[fFaction2][fRank3] = dini_Int(SERVER_FACTION_FILE_2, "Rank3");
Faction2[fFaction2][fRank4] = dini_Int(SERVER_FACTION_FILE_2, "Rank4");
Faction2[fFaction2][fRank5] = dini_Int(SERVER_FACTION_FILE_2, "Rank5");
Faction2[fFaction2][fRank6] = dini_Int(SERVER_FACTION_FILE_2, "Rank6");
Faction2[fFaction2][fRank7] = dini_Int(SERVER_FACTION_FILE_2, "Rank7");
Faction2[fFaction2][fSkin1] = dini_Int(SERVER_FACTION_FILE_2, "Skin1");
Faction2[fFaction2][fSkin2] = dini_Int(SERVER_FACTION_FILE_2, "Skin2");
Faction2[fFaction2][fSkin3] = dini_Int(SERVER_FACTION_FILE_2, "Skin3");
Faction2[fFaction2][fSkin4] = dini_Int(SERVER_FACTION_FILE_2, "Skin4");
Faction2[fFaction2][fSkin5] = dini_Int(SERVER_FACTION_FILE_2, "Skin5");
Faction2[fFaction2][fSkin6] = dini_Int(SERVER_FACTION_FILE_2, "Skin6");
return 1;
}
format(Faction1[fFaction1][fLeader],24,"%s",dini_Get(SERVER_FACTION_FILE_1, "Leader"));
FactionDetails[factionid][fName]; // Example
Try using format instead to get around the issue:
pawn Код:
|
COMMAND:test(playerid, params[])
{
new msg[50];
format(msg, 300, "The name of this faction is %s, Skin is: %i", Faction1[fFaction1][fFactionName], Faction1[fFaction1][fSkin4]);
SendClientMessage(playerid, COLOR_WHITE, msg);
return 1;
}
#undef MAX_PLAYERS #define MAX_PLAYERS 200 |