Hiding a dialog - Printable Version
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+--- Thread: Hiding a dialog (
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Hiding a dialog -
beckzy - 10.01.2011
It seems with 0.3c you can no longer hide a dialog using id -1? I'm pretty sure this is not a problem in my script. Can somebody confirm this for me? If it is a bug it definitly needs to be fixed.
Re: Hiding a dialog -
Retardedwolf - 10.01.2011
Yeap, instead of using id -1, You could use 32768 and I tested.
Re: Hiding a dialog -
beckzy - 10.01.2011
Using 32768 for the ID hides the dialog? :S
Re: Hiding a dialog -
Retardedwolf - 10.01.2011
Yesh, somehow it works. Any values above 32767 works.
Re: Hiding a dialog -
beckzy - 10.01.2011
Thanks I will use that until the negative numbers get fixed
Re: Hiding a dialog -
beckzy - 10.01.2011
32768 doesn't work... I don't think it is possible to hide a dialog in 0.3c?
Re: Hiding a dialog -
Biesmen - 10.01.2011
Yes it is.
Use a negative value.
e.g the dialog id 200 is open.
To close dialog id 200, use this:
ShowPlayerDialog(playerid, -200, DIALOG_STYLE_MSGBOX, "Bye dialog", "Bye", "Bye", "");
Re: Hiding a dialog -
beckzy - 10.01.2011
-1 doesn't work, so why would -200?
Re: Hiding a dialog -
Rizard - 10.01.2011
according to the ls_elevator script, return 0; is an option if you don't need to return anything
Re: Hiding a dialog -
cmg4life - 15.01.2011
Just let them press the button and hide it ?