SA-MP Forums Archive
Looking For A Crash System - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Looking For A Crash System (/showthread.php?tid=207800)



Looking For A Crash System - iiLiamii - 07.01.2011

Hi, I am looking for a crash system for my server so that the EMS And Fire have something to do

Is there a system on here that anyone knows of?


Re: Looking For A Crash System - RoamPT - 07.01.2011

I did something for my server, its really easy, I used OnVehicleDeath callback to create an object(crashed car) and particle objects(fire) on the place that the car blowed up, and then sending a message to the FD.


Re: Looking For A Crash System - admantis - 07.01.2011

Quote:
Originally Posted by RoamPT
Посмотреть сообщение
I did something for my server, its really easy, I used OnVehicleDeath callback to create an object(crashed car) and particle objects(fire) on the place that the car blowed up, and then sending a message to the FD.
Will you give him the code, or you're just showing off your uber skills to script?


Re: Looking For A Crash System - Souvlaki - 07.01.2011

Quote:
Originally Posted by RoamPT
Посмотреть сообщение
I did something for my server, its really easy, I used OnVehicleDeath callback to create an object(crashed car) and particle objects(fire) on the place that the car blowed up, and then sending a message to the FD.
:O

That's awesome as an idea and easy to create...

Why can't I think cool ideas like that


Re: Looking For A Crash System - RoamPT - 07.01.2011

@ admantis
Lol u serious? How is hard is to put an object in the coords that the car blowed up? Anyways I am on the phone so it's a little complicated to post the code in here.

Edit: There's the code.(As you see, that's nothing hard to do, it is so simple)

pawn Код:
public OnVehicleDeath(vehicleid, killerid)
{
    new
        Float:Floats[4];

    GetVehiclePos(vehicleid, Floats[0], Floats[1], Floats[2]);
    GetVehicleZAngle(vehicleid, Floats[3]);
    CreateDynamicObject(18691, Floats[0], Floats[1]-4, Floats[2], Floats[3], 0.00000000,0.00000000, 0, 0, _, 200.0);
    CreateDynamicObject(18691, Floats[0], Floats[1]-4, Floats[2]+1, Floats[3], 0.00000000,0.00000000, 0, 0, _, 200.0);
    CreateDynamicObject(3594, Floats[0], Floats[1], Floats[2], Floats[3], 0.00000000,0.00000000, 0, 0, _, 200.0);
    return 1;
}