Needing some help about Gang Turf - Printable Version
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Needing some help about Gang Turf -
LiamM - 02.01.2011
Hey everyone

Well ive recently been making a gang wars / turf wars and I have added the turf with commands that gangs can use, For example /attackgrove only other gangs can use it except for grove. and /cancelgrove if they want to cancel it, It then makes the turf flash. Problem is what could i use to let someone take over it, For example the Balla's kill the Grove and the turf is theres. Anyway I could do that?
Thanks guys

Your all a great help
Re: Needing some help about Gang Turf -
LiamM - 05.01.2011
Bump, This has not been replied too for 4 days or so
Re: Needing some help about Gang Turf -
Moglizorz. - 05.01.2011
Set groveleader[MAX_PLAYER_NAME] at top of script and make a /givegroveleader command or something, setting groveleader[id] to 1?
Or otherwise on register add another line to the registration file for grove perms.
Re: Needing some help about Gang Turf -
LiamM - 05.01.2011
Quote:
Originally Posted by Moglizorz.
Set groveleader[MAX_PLAYER_NAME] at top of script and make a /givegroveleader command or something, setting groveleader[id] to 1?
Or otherwise on register add another line to the registration file for grove perms.
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You werent very clear in what making a Grove Leader or adding another ini file will do to have the ability to take over a turf