public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
if(IsPlayerConnected(playerid))
{
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx -x);
tempposy = (oldposy -y);
tempposz = (oldposz -z);
//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
return 1;
}
}
return 0;
}
|
Got it to work, but no I have other problems with attaching objects to vehicles and such :S
|
if(strcmp(cmd, "/siren", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
new x_nr[256];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr))
{
SendClientMessage(playerid, COLOR_GREY, "USAGE: /siren [inside, roof, nothing]");
SendClientMessage(playerid, COLOR_GREY, "[INFO]: 'nothing' will remove the item from your vehicle!");
return 1;
}
if(strcmp(x_nr,"inside",true) == 0)
{
if( Siren[playerid] != INVALID_OBJECT_ID )
{
new VID;
VID = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, sendername, sizeof(sendername));
Siren[playerid] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
AttachObjectToVehicle(Siren[playerid], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0); // Inside - Premier
format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[INFO]: You do already have a siren...");
}
}
else if(strcmp(x_nr,"roof",true) == 0)
{
if( Siren[playerid] != INVALID_OBJECT_ID )
{
new VID;
VID = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, sendername, sizeof(sendername));
Siren[playerid] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
AttachObjectToVehicle(Siren[playerid], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0); // tak - Premier
format(string, sizeof(string), "* %s puts the siren on the roof.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[INFO]: You do already have a siren...");
}
}
else if(strcmp(x_nr,"nothing",true) == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
DestroyObject(Siren[playerid]);
format(string, sizeof(string), "* %s takes down the siren.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[INFO]: Are you a cop?");
}
}
return 1;
}