Detect a player exiting a vehicle - Printable Version
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+---- Thread: Detect a player exiting a vehicle (
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Detect a player exiting a vehicle -
Nameless303 - 28.12.2010
Hi everybody,
I need a way to detect a player exiting a vehicle because OnPlayerExitVehicle doesn't register teleports or fall of I can't use that...
And OnPlayerStateChange doesn't provide vehicle id, so I'm sort of stuck...
Please help!
Thanks
Re: Detect a player exiting a vehicle -
Crime Life ROLEPLAY - 28.12.2010
Код:
if(GetPlayerState(playerid)==PLAYER_STATE_FEET)
{
//someting
}
give your commands here
Re: Detect a player exiting a vehicle -
cessil - 28.12.2010
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
SetPVarInt(playerid,"vehicleid",GetPlayerVehicleID(playerid));
}
if(oldstate == PLAYER_STATE_DRIVER)
{
//now you have them exiting the car as a driver and the last vehicle ID
}
}
Re: Detect a player exiting a vehicle -
Nameless303 - 28.12.2010
Quote:
Originally Posted by cessil
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { SetPVarInt(playerid,"vehicleid",GetPlayerVehicleID(playerid)); } if(oldstate == PLAYER_STATE_DRIVER) { //now you have them exiting the car as a driver and the last vehicle ID } }
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So I'll have to save every player's vehicleid..
Thanks!