new pickup1;
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
pickup1 = AddStaticPickup(1252, 1, X, Y, Z);
new MalaBombaPickup[MAX_PLAYERS];
public OnDialogResponse(...)
{
if(dialogid == MALABOMBADIALOG)
{
if(listitem == 0)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
MalaBombaPickup[playerid] = AddStaticPickup(1252, 1, X, Y, Z);
SetTimerEx("MalaBombaDetonacija", 5000, false, "d", playerid);
}
}
return 1;
}
enum TPickup
{
pid, // Store the id of the pickup
Float:px, // Hold the x, y and z coordinates of the pickup
Float:py,
Float:pz
}
new MalaBombaPickup[MAX_PLAYERS][TPickup];
public OnDialogResponse(...)
{
if(dialogid == MALABOMBADIALOG)
{
if(listitem == 0)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
MalaBombaPickup[playerid][pid] = CreatePickup(1252, 1, X, Y, Z);
MalaBombaPickup[playerid][px] = X;
MalaBombaPickup[playerid][py] = Y;
MalaBombaPickup[playerid][pz] = Z;
SetTimerEx("MalaBombaDetonacija", 5000, false, "d", playerid);
}
}
return 1;
}
What..The..Fuck?
You've.. - nevermind, I can't understand you. |
variable = CreatePickup(1239, 23, 0.0, 0.0, 0.0);
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == variable)
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
PickupInfo[variable][PosX] = x;
PickupInfo[variable][PosY] = y;
PickupInfo[variable][PosZ] = z;
}
return 1;
}
enum picinfo
{
Float:PosX,
Float:PosY,
Float:PosZ
};
new PickupInfo[MAX_PICKUPS][picinfo];
#include <a_samp>
enum picinfo
{
Float:PosX,
Float:PosY,
Float:PosZ
};
new PickupInfo[MAX_PICKUPS][picinfo];
public OnFilterScriptInit()
{
variable = CreatePickup(1239, 23, 0.0, 0.0, 0.0);
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == variable)
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
PickupInfo[variable][PosX] = x;
PickupInfo[variable][PosY] = y;
PickupInfo[variable][PosZ] = z;
}
return 1;
}