Saving/loading skins <----HELP -
[JnA]DukeNukem - 21.12.2010
can anyone make dini load skins OnPlayerConnect
and save them OnPlayerDisconnect ?
Please gimme a code
Re: Saving/loading skins <----HELP -
[JnA]DukeNukem - 21.12.2010
This is what i use on disconnect but how do i make that load skins on connect/spawn
new file[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), "\\Leaders\\%skin.inii", pname);//leader the name of your folder in scriptfiles
if(!dini_Exists(file))
dini_Create(file);
dini_IntSet(file, "skin", GetPlayerSkin(playerid));
gActivePlayers[playerid]--;
Re: Saving/loading skins <----HELP -
blackwave - 21.12.2010
pawn Код:
public OnPlayerDisconnect(playerid,reason)
{
new file[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), "\\Leaders\\%skin.inii", pname);//leader the name of your folder in scriptfiles
if(!dini_Exists(file))
dini_Create(file);
dini_IntSet(file, "skin", GetPlayerSkin(playerid));
gActivePlayers[playerid]--;
return 1;
}
public OnPlayerSpawn(playerid)
{
new file[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), "\\Leaders\\%skin.inii", pname);//leader the name of your folder in scriptfiles
SetPlayerSkin(playerid, dini_Int(file, "skin"));
return 1;
}
Re: Saving/loading skins <----HELP -
[JnA]DukeNukem - 21.12.2010
It isnt working
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <Dini>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerDisconnect(playerid,reason)
{
new file[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), "\\Leaders\\%skin.inii", pname);//leader the name of your folder in scriptfiles
if(!dini_Exists(file))
dini_Create(file);
dini_IntSet(file, "skin", GetPlayerSkin(playerid));
return 1;
}
public OnPlayerSpawn(playerid)
{
new file[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), "\\Leaders\\%skin.inii", pname);//leader the name of your folder in scriptfiles
SetPlayerSkin(playerid, dini_Int(file, "skin"));
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/skin", cmdtext, true, 10) == 0)
{
SetPlayerSkin(playerid,256);
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Re: Saving/loading skins <----HELP -
blackwave - 21.12.2010
If dont work, your directory is wrong... like "inii" instead "ini". Try this one now:
pawn Код:
public OnPlayerDisconnect(playerid,reason)
{
new file[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), "\\Leaders\\%skin.ini", pname);//leader the name of your folder in scriptfiles
if(!dini_Exists(file))
{
dini_Create(file);
}
else
{
dini_IntSet(file, "skin", GetPlayerSkin(playerid));
}
return 1;
}
public OnPlayerSpawn(playerid)
{
new file[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), "\\Leaders\\%skin.ini", pname);//leader the name of your folder in scriptfiles
SetPlayerSkin(playerid, dini_Int(file, "skin"));
return 1;
}
Re: Saving/loading skins <----HELP -
[JnA]DukeNukem - 21.12.2010
still not loading skins....!
Re: Saving/loading skins <----HELP -
blackwave - 21.12.2010
Then, as I said, you did something wrong... cuz I can load/unload: skin, money, score, adminlevel, if spawn or no, name, ip, ping...
Then fix the
saving directory
Re: Saving/loading skins <----HELP -
[JnA]DukeNukem - 21.12.2010
It creates the .ini file, but it's always skin=0 in it so it doesn't save, but i replaced the 0 it still doesn't load...What could be wrong?
Re: Saving/loading skins <----HELP -
blackwave - 21.12.2010
Did you spawn? would bug if you hadn't spawned. Always, might be 0 by the standart one (CJ), which you didn't change. What's the file name which is saved?
Re: Saving/loading skins <----HELP -
[JnA]DukeNukem - 21.12.2010
when i spawn i get the CJ skin and i made a cmd to test it which changes my skin to 256... I made it to load from .ini file, but it won't save to it.