public OnPlayerPickUpPickup(playerid, pickupid) { GetPlayerMoney(playerid); if(GetPlayerMoney(playerid)>=100) { if(pickupid == PickupMp5Entrar) GivePlayerWeapon(playerid, 29, 500); GivePlayerMoney(playerid, -300); } if(GetPlayerMoney(playerid)<=299); { SendClientMessage(playerid, 0x008080FF,"Nгo tem dinheiro suficiente"); } |
public OnPlayerPickUpPickup(playerid, pickupid)
{
GetPlayerMoney(playerid);
if(GetPlayerMoney(playerid)>=100)
{
if(pickupid == PickupMp5Entrar)
GivePlayerWeapon(playerid, 29, 500);
GivePlayerMoney(playerid, -300);
}
if(GetPlayerMoney(playerid)<=299) // Ele nгo tem dinheiro, sendo que й menor ou igual a 99
{
SendClientMessage(playerid, 0x008080FF,"Nгo tem dinheiro suficiente");
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
GetPlayerMoney(playerid);
if(GetPlayerMoney(playerid)>=100)
{
if(pickupid == PickupMp5Entrar)
GivePlayerWeapon(playerid, 29, 500);
GivePlayerMoney(playerid, -300);
}
else if(GetPlayerMoney(playerid) < 300) //
{
SendClientMessage(playerid, 0x008080FF,"Nгo tem dinheiro suficiente");
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == PickupMp5Entrar)
{
if(!GetPlayerMoney(playerid) > 100)
{
SendClientMessage(playerid,0x008080FF,"Nгo tem dinheiro suficiente");
return 1;
}
GivePlayerWeapon(playerid, 29, 500);
GivePlayerMoney(playerid, -300);
}
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == PickupMp5Entrar)
{
if(GetPlayerMoney(playerid) >= 300)
{
GivePlayerWeapon(playerid, 29, 500);
GivePlayerMoney(playerid, -300);
return 1;
}
else
{
return SendClientMessage(playerid, 0x008080FF,"Nгo tem dinheiro suficiente");
}
}
return 1;
}