How to make infinity health ? -
Yaszine - 19.12.2010
Hey all,
I don't need /god
I need only, like this :
pawn Код:
new Float:health;
GetPlayerHealth(playerid,health);
if (health < 1000)
{
SetPlayerHealth(playerid, 100);
}
}
return 1;
}
It work but if i have jumped in a loong construction (ex: Tower in LS) player will die !!
+ I need a fix health streak & sorry for my bad English
Plz ! help
Re: How to make infinity health ? -
Rachael - 19.12.2010
I'm pretty sure the max health is something close to 65535, if you set a players health to this value they should be immune from collision death ( untested )
Re : How to make infinity health ? -
Yaszine - 19.12.2010
Yes, but it make the health bar sign i don't need that, only i need if his health < 100 SetPlayerHealth 100 without any probs, Thx !
Re: How to make infinity health ? -
Basicz - 19.12.2010
Maybe try a timer.
pawn Код:
new
Float: Health;
GetPlayerHealth ( playerid, Health );
if ( Health < 100 )
{
SetTimer ( "RefillHealth", 1000, 0 );
return 1;
}
// Add it in a blank line ( Not in callbacks I mean ).
forward RefillHealth ( );
public RefillHealth ( )
{
SetPlayerHealth ( playerid, 100.0 );
return 1;
}
Sorry if it will not work, because I didn't test it.
Re: How to make infinity health ? -
hanzen - 19.12.2010
You could run it in OnPlayerUpdate() tho it will be ran very often.
Edit: This will fuck up your script..
Код:
new Float:health;
GetPlayerHealth(playerid,health);
if (health < 1000)
{
SetPlayerHealth(playerid, 100);
}
}
return 1;
}
Remember health is a Float. Also this will set your health to 100 like all the time, should probably add a zero(0) at the SetPlayerHealth().
Re: How to make infinity health ? -
[TD]Torben - 19.12.2010
Or get a gamemode and type /sethp <user> 999999.
Re: How to make infinity health ? -
Hiddos - 19.12.2010
Why not simply use OnPlayerUpdate for things like this?
pawn Код:
public OnPlayerUpdate(playerid)
{
new Float:HP; GetPlayerHealth(playerid, HP);
if(HP < 1000) SetPlayerHealth(playerid, 1000);
return 1;
}
Re: How to make infinity health ? -
Mean - 19.12.2010
Quote:
Originally Posted by Basicz
Maybe try a timer.
pawn Код:
new Float: Health; GetPlayerHealth ( playerid, Health ); if ( Health < 100 ) { SetTimer ( "RefillHealth", 1000, 0 ); return 1; }
// Add it in a blank line ( Not in callbacks I mean ). forward RefillHealth ( ); public RefillHealth ( ) { SetPlayerHealth ( playerid, 100.0 ); return 1; }
Sorry if it will not work, because I didn't test it.
|
That would work, but you need to use
SetTimerEx("RefillHealth", 1000, 1, "i", playerid);
you mistaked 2 things here, repeating, and you should use SetTimerEx
Re : Re: How to make infinity health ? -
Yaszine - 19.12.2010
Quote:
Originally Posted by Basicz
pawn Код:
new Float: Health; GetPlayerHealth ( playerid, Health ); if ( Health < 100 ) { SetTimer ( "RefillHealth", 1000, 0 ); return 1; }
|
Where can I put this, OnPlayerUpdate ?!
Re: How to make infinity health ? -
WillyP - 19.12.2010
Quote:
Originally Posted by Yaszine
Where can I put this, OnPlayerUpdate ?!
|
Quote:
Originally Posted by Hiddos
Why not simply use OnPlayerUpdate for things like this?
pawn Код:
public OnPlayerUpdate(playerid) { new Float:HP; GetPlayerHealth(playerid, HP); if(HP < 1000) SetPlayerHealth(playerid, 1000); return 1; }
|
Use Hiddy's.
Also, if you were using Basicz, by the time the timer kicks in, if you were getting shot at by a minigun, you would already be dead.