Default clock? - Printable Version
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Default clock? -
Face9000 - 19.12.2010
Hi all,someone know where i can find the default textdraw of the clock?
Re: Default clock? -
wups - 19.12.2010
Do you want to use the default clock like in SP, or your custom clock just in the same place?
Re: Default clock? -
Face9000 - 19.12.2010
No,the single clock like in SP.
Re: Default clock? -
akis_tze - 19.12.2010
Search for gl_Realtime in your Fs folder
Re: Default clock? -
akis_tze - 19.12.2010
Код:
txtTimeDisp = TextDrawCreate(605.0,25.0,"00:00");
TextDrawUseBox(txtTimeDisp, 0);
TextDrawFont(txtTimeDisp, 3);
TextDrawSetShadow(txtTimeDisp,0); // no shadow
TextDrawSetOutline(txtTimeDisp,2); // thickness 1
TextDrawBackgroundColor(txtTimeDisp,0x000000FF);
TextDrawColor(txtTimeDisp,0xFFFFFFFF);
TextDrawAlignment(txtTimeDisp,3);
TextDrawLetterSize(txtTimeDisp,0.5,1.5);
Re: Default clock? -
Zimon95 - 19.12.2010
The Grand Lacerny clock it's not the San Andreas default clock.
You can use the default clock using the function
TogglePlayerClock, but it has some limitations.
Re: Default clock? -
boelie - 19.12.2010
the textdraw idunno but
when you use SetWorldTime(12); under ongamemodeinit the clock should appear
just set it on the time you want.
theres also toggleplayerclock i think you need
check here or an example;
https://sampwiki.blast.hk/wiki/TogglePlayerClock
Re: Default clock? -
Face9000 - 19.12.2010
Thanks,i've added TogglePlayerClock in my gm,but i cant see the clock.
Re: Default clock? -
boelie - 19.12.2010
Tested it
I got this under onplayerconnect TogglePlayerClock(playerid,1);
and SetWorldTime(20); under ongamemodeinit
now it works for me
Re: Default clock? -
Mean - 19.12.2010
Just use a FS "gl_realtime" in your filterscripts folder