public OnGameModeInit()
{
AddPlayerClass(165, 0.0, 0.0, 0.0, 90, 23,9999,28,9999,31,9999); // security
AddPlayerClass(285, 0.0, 0.0, 0.0, 90, 22,9999,32,9999,30,9999); // Police
AddPlayerClass(287, 0.0, 0.0, 0.0, 90, 24,9999,32,9999,26,9999); // army
AddPlayerClass(279, 0.0, 0.0, 0.0, 90, 9,1,28,9999,33,9999); // firefighter
AddPlayerClass(276, 0.0, 0.0, 0.0, 90, 24,9999,29,9999,34,9999); // Medic
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 2022.36, 1329.58, 22.52);
SetPlayerCameraPos(playerid, 2022.21, 1325.15, 21.68);
SetPlayerCameraLookAt(playerid, 2022.36, 1329.58, 22.52);
SetPlayerFacingAngle(playerid, 180.0);
if(classid == 165)
{
GameTextForPlayer(playerid, "~g~Security",5000,5);
return 1;
}
if(classid == 285)
{
GameTextForPlayer(playerid,"~r~Police",5000,5);
return 1;
}
if(classid == 287)
{
GameTextForPlayer(playerid,"~p~Army",5000,5);
return 1;
}
if(classid == 279)
{
GameTextForPlayer(playerid,"~r~Firefighter",5000,5);
return 1;
}
if(classid == 276)
{
GameTextForPlayer(playerid,"~b~Medic",5000,5);
return 1;
}
return 1;
}
Do:
pawn Код:
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