IsLogged[playerid] = 0; { SendClientMessage(playerid, 0x33AA33AA, "[BotServ] You can't spawn if you arent logged in/registered."); SendClientMessage(playerid, 0xFF9900AA, "[BotServ] Use /login if you are registered and try to spawn again."); SendClientMessage(playerid, 0xFFFF00AA, "[BotServ] Or use /register to create a new account and try to spawn again."); }
public OnPlayerSpawn(playerid)
{
if(IsLogged[playerid] == 0)
{
SendClientMessage(playerid, 0x33AA33AA, "[BotServ] You can't spawn if you arent logged in/registered.");
SendClientMessage(playerid, 0xFF9900AA, "[BotServ] Use /login if you are registered and try to spawn again.");
SendClientMessage(playerid, 0xFFFF00AA, "[BotServ] Or use /register to create a new account and try to spawn again.");
return 0;
}
return 1;
}
C:\Documents and Settings\k\Desktop\SFWAR.pwn(456) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
public OnPlayerSpawn(playerid) { if(gTeam[playerid] == TEAM_SWAT) { SetPlayerColor(playerid, COLOR_GREEN); } if(gTeam[playerid] == TEAM_CHICKENS) { SetPlayerColor(playerid, COLOR_YELLOW); } if(gTeam[playerid] == TEAM_KAMIKAZERS) { SetPlayerColor(playerid, COLOR_RED); } if(gTeam[playerid] == TEAM_IMMIGRANTS) { SetPlayerColor(playerid, COLOR_CORAL); } if(gTeam[playerid] == TEAM_MEDICS) { SetPlayerColor(playerid, COLOR_ORANGE); } if(gTeam[playerid] == TEAM_FARMERS) { SetPlayerColor(playerid, COLOR_PINK); } if(gTeam[playerid] == TEAM_RICHS) { SetPlayerColor(playerid, COLOR_LIGHTBLUE); } if(gTeam[playerid] == TEAM_PILOTS) { SetPlayerColor(playerid, COLOR_GREY); } if(IsLogged[playerid] == 0) { SendClientMessage(playerid, 0x33AA33AA, "[BotServ] You can't spawn if you arent logged in/registered."); SendClientMessage(playerid, 0xFF9900AA, "[BotServ] Use /login if you are registered and try to spawn again."); SendClientMessage(playerid, 0xFFFF00AA, "[BotServ] Or use /register to create a new account and try to spawn again."); return 0; } return 1; }
new IsLogged[MAX_PLAYERS];
Did you define ?
And I think should the IsLogged the first condition of the OnPlayerSpawn, because if the player is one of these gTeam, he'll spawn, and will not spawn just if he's not from any. |