Define ClearChatForPlayer - Printable Version
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Define ClearChatForPlayer + What's better file or something else? -
Riddick94 - 12.12.2010
Hey.. why when i use ClearChatForPlayer(playerid); in OnPlayerConnect i'm getting error:
Код:
C:\Documents and Settings\Kakarotto\Pulpit\new.pwn(110) : error 036: empty statement
#define here:
Код:
#define ClearChatForPlayer(%0) foreach2(i, 50)SendClientMessage(%0, COLOR_WHITE, " ");
2nd:
I need to know what is good for register system (open, close, write, read etc.) for DeatchMatch mode. Dini? file?
if File i need to know how to create a file with PlayerName because tutorials from Sa-Mp wiki is really bad.
Re: Define ClearChatForPlayer -
Riddick94 - 12.12.2010
#Refresh.
Re: Define ClearChatForPlayer -
Biesmen - 12.12.2010
I'd suggest to use this:
Near the top of the script:
pawn Код:
forward ClearChatForPlayer(playerid);
The function:
pawn Код:
public ClearChatForPlayer(playerid)
{
if (IsPlayerConnected(playerid))
{
SendClientMessage(playerid, 0xFFFFFFAA, " ");
return 1;
}
}
Re: Define ClearChatForPlayer -
IstuntmanI - 12.12.2010
Quote:
Originally Posted by Biesmen
I'd suggest to use this:
Near the top of the script:
pawn Код:
forward ClearChatForPlayer(playerid);
The function:
pawn Код:
public ClearChatForPlayer(playerid) { if (IsPlayerConnected(playerid)) { SendClientMessage(playerid, COLOR_GREY, " "); return 1; } }
|
Correct:
pawn Код:
stock ClearChatForPlayer(playerid)
{
foreach2(i, 50) SendClientMessage(playerid,COLOR_WHITE, " ");
}
Re: Define ClearChatForPlayer -
The_Moddler - 12.12.2010
pawn Код:
#define ClearChat(%0) for(new i=0;i<50;i++)SendClientMessage((%0),0xFFFFFF," ")
Re: Define ClearChatForPlayer -
Riddick94 - 13.12.2010
Quote:
Originally Posted by The_Moddler
pawn Код:
#define ClearChat(%0) for(new i=0;i<50;i++)SendClientMessage((%0),0xFFFFFF," ")
|
Thanks a lot!
2nd wish.. anybody can help with player file? Create, open etc. i've been on Sa-Mp Wiki with that but it did not help. I don't understood. And what better to use.. File or Dini? - Dini i know how to use.