player types /kill but stays alive? - Printable Version
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player types /kill but stays alive? -
Haydz - 11.12.2010
Sometimes when a player types /kill they stay alive on 1 hp, any way i could fix this, as far as i know this could also be caused by server lag maybe?
Код:
command(kill, playerid, params[])
{
new pID = playerid, string[128];
if(!IsAdmin(playerid)) return SetPlayerHealth(playerid,0.0);
if(GetPlayerAdmin(playerid) < 3) return SendBlockedAdminCommand(playerid, 3);
if(sscanf(params, "u", pID)) return SendClientMessage(playerid, COLOR_YELLOW, "Usage: /kill [ Playerid / Name ]");
if(!IsPlayerConnected(pID)) return SendClientMessage(playerid, COLOR_YELLOW, "Player not connected.");
format(string, sizeof(string), "You killed %s [ %d ]", GetName(pID), pID);
SetPlayerHealth(pID, 0.0);
SendClientMessage(playerid, COLOR_ADMIN, string);
return 1;
}
Thanks in advance.
Re: player types /kill but stays alive? -
iggy1 - 11.12.2010
Try this
pawn Код:
SetPlayerHealth(pID, -999999);
Re: player types /kill but stays alive? -
Retardedwolf - 11.12.2010
Slap them into the sky 50.0 meters.
Re: player types /kill but stays alive? -
MBX97 - 11.12.2010
XD !!!!
Re: player types /kill but stays alive? -
Haydz - 11.12.2010
Quote:
Originally Posted by MBX97
|
Cheers man I think you solved my problem....
At iggy I'll try that tomorrow thanks.