[BUG] SetVehicleNumberPlate. - Printable Version
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+---- Thread: [BUG] SetVehicleNumberPlate. (
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[BUG] SetVehicleNumberPlate. -
cepiokas - 08.12.2010
Why numbers are resetting to XYZR 000 after changing resolution? Not always, but often.
AW: [BUG] SetVehicleNumberPlate. -
Littl3j0hNy - 08.12.2010
I have tested it and i can't confirm this
Re: AW: [BUG] SetVehicleNumberPlate. -
piohh - 08.12.2010
Quote:
Originally Posted by Littl3j0hNy
I have tested it and i can't confirm this
|
I don't have any problems and I use 2 systems. Random and Staticplates
Re: AW: [BUG] SetVehicleNumberPlate. -
StreetGT - 08.12.2010
Quote:
Originally Posted by piohh
I don't have any problems and I use 2 systems. Random and Staticplates
|
I don't have problems too
But i only have plates at my statics cars
like: army1 = AddStaticVehicle(.....
SetVehicleNumberPlate(army1, "Hi Piohh");
Re: [BUG] SetVehicleNumberPlate. -
cepiokas - 08.12.2010
Well, i'm use it on CreateVehicle and not in OnGameModeInit, there is place to get plates. But sometimes their re-writing to XYZR 000. Doesn't understand. :/
Re: [BUG] SetVehicleNumberPlate. -
StreetGT - 08.12.2010
add static vehicles man, is a good system
pawn Код:
new streegt;
streetgt = CreateVehicle(ID,X,Y,Z,angle,color1,color2,respawn);
SetVehicleNumberPlate(streetgt, "StreetGT");
Re: [BUG] SetVehicleNumberPlate. -
Scenario - 08.12.2010
When you change the resolution? Do you mean the resolution of your game? I don't think it would reset them. You do realize you need to re-spawn the vehicle(s) after changing their license plate? (aka numberplate)
Re: [BUG] SetVehicleNumberPlate. -
cepiokas - 08.12.2010
Yeah, the game resolution. Well, i don't know or its after that, bus they changes to default ones. God damn, of course i know what to do. I said they changes then they are setted to customs, you know what i'm mean. Oh.. Just let it go. Thanks.. Admins, lock topic.