[Help] AttachObjectToVehicle - Printable Version
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[Help] AttachObjectToVehicle -
XePloiT - 05.12.2010
After i installed the RC3 the AttachObjectToVehicle doesn't work... :\
Re: [Help] AttachObjectToVehicle -
papedo - 05.12.2010
You need to create the object first, before attempting to attach it to a vehicle.
Re: [Help] AttachObjectToVehicle -
scottyishere - 05.12.2010
Quote:
Originally Posted by XePloiT
After i installed the RC3 the AttachObjectToVehicle doesn't work... :\
|
And you expect us to guess what your problem is?
Be more explicit and post the section of the code where you used that function.
Re: [Help] AttachObjectToVehicle -
XePloiT - 05.12.2010
Its worked perfectly on the RC1-2
pawn Код:
new TO[MAX_VEHICLES];
CMD:att(playerid,params[])
{
new oID;
DestroyObject(TO[GetPlayerVehicleID(playerid)]);
if(sscanf(params,"i",oID)) return SendClientMessage(playerid,COLOR_WHITE,"Do: /Att [ {8a2be2}Object ID {ffffff}]");
if(!isNumeric(params)) return SendClientMessage(playerid,COLOR_WHITE,"Do: /Att [ {8a2be2}Object ID {ffffff}] .");
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_WHITE,"You Are Not In A {ff0000}Car");
TO[GetPlayerVehicleID(playerid)] = CreateObject(oID, 0, 0, 0, 0, 0, 0);
AttachObjectToVehicle(TO[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0,0,1,0,0,0);
return 1;
}