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Do this cmd only for admins. - Printable Version

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+---- Thread: Do this cmd only for admins. (/showthread.php?tid=196099)



Do this cmd only for admins. - ZamaXor - 04.12.2010

Hello i want to do this cmds only for admins but it's not working.'

pawn Код:
dcmd_lightfw(playerid, params[])
{
    new distance;
    if(PlayerInfo[playerid][Level] >= 1) return SendClientMessage(playerid, RED, "Sorry, only members can use fireworks.");
    if(AllowedFirework[DrawDistance] == 0) distance = 15;
    if(AllowedFirework[DrawDistance] == 1) distance = 22;
    if(AllowedFirework[DrawDistance] == 2) distance = 30;
    if(!strlen(params))
    {
        SendClientMessage(playerid, WHITE, "USAGE: /lightfw [type]");
        SendClientMessage(playerid, COLOR_WHITE, "Types: Firecracker, crackerroll, firerocket1, firerocket2, fountain1, fountain2, fountain3, rocketbox");
        return 1;
    }
    if(strcmp("firecracker", params, true, 8) == 0)
    {
        if(AllowedFirework[FireCracker] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[FireCracker] == 0)
        {
            if(firecrackertime[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                firecrackertime[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s throws away a firecracker.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, 8);
                Firecracker[playerid] = CreateObject(1672, X,Y,(Z-0.9), 0, 0, 0);
                SetTimerEx("FirecrackerTime", (2000+(random(3000))), 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already threw a firecracker.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: Only members can use fireworks.");
    }
    if(strcmp("crackerroll", params, true, 11) == 0)
    {
        if(AllowedFirework[Crackerroll] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[Crackerroll] == 0)
        {
            if(firecrackerroll[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                firecrackerroll[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s Places down a firecracker roll.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, 8);
                FireCrackerRoll[playerid] = CreateRoll(playerid,X,Y,(Z-1.00));
                RollStartX[playerid] = X;
                RollStartY[playerid] = Y;
                RollStartZ[playerid] = (Z-1.00);
                CrackerRollSmoke[playerid] = CreateObject(2780, X, Y, (Z-5.00), 0, 0, 0);
                SetTimerEx("CrackerRollTime", (2000+(random(3000))), 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already placed a firecracker roll.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The CrackerRoll is enabled for rcon admins only");
    }
    if(strcmp("firerocket1", params, true, 11) == 0)
    {
        if(AllowedFirework[Firerocket1] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[Firerocket1] == 0)
        {
            if(firerockettime[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                firerockettime[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s lights up a fire rocket.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, distance);
                Firerocket[playerid] = CreateObject(354, X,Y,(Z), 0, 0, 0);
                rocketsmoke[playerid] = CreateObject(2780, X,Y,(Z), 0, 0, 0);
                MoveObject(Firerocket[playerid], X, Y, Z+30, 10);
                MoveObject(rocketsmoke[playerid], X, Y, Z+30, 10);
                SetTimerEx("FirerocketTime", 3000, 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already lightd a firerocket.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The FireRocket 1 is enabled for rcon admins only");
    }
    if(strcmp("firerocket2", params, true, 11) == 0)
    {
        if(AllowedFirework[Firerocket2] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[Firerocket2] == 0)
        {
            if(firerockettime[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                firerockettime[playerid] = 2;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s lights up a fire rocket.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, distance);
                Firerocket[playerid] = CreateObject(354, X,Y,(Z), 0, 0, 0);
                rocketsmoke[playerid] = CreateObject(2780, X,Y,(Z), 0, 0, 0);
                MoveObject(Firerocket[playerid], X, Y, Z+50, 15);
                MoveObject(rocketsmoke[playerid], X, Y, Z+50, 15);
                SetTimerEx("FirerocketTime", 3000, 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already Light a firerocket.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The FireRocket 2 is enabled for rcon admins only");
    }
    if(strcmp("fountain1", params, true, 9) == 0)
    {
        if(AllowedFirework[Fountain1] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[Fountain1] == 0)
        {
            if(Fountain1Time[playerid] == 0 && Fountain2Time[playerid] == 0 && Fountain3Time[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                Fountain1Time[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s places a Firework Fountain on the ground.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, 15);
                FTX[playerid] = X;
                FTY[playerid] = Y;
                FTZ[playerid] = (Z-1.0);
                Fountain[playerid] = CreateObject(354, X,Y,(Z-1.0), 0, 0, 0);
                FountainSmoke[playerid] = CreateObject(2780, X,Y,(Z-1.0), 0, 0, 0);
                SetTimerEx("FountainTimer", 3000, 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already Light a Firework Fountain.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The Fountain 1 is enabled for rcon admins only");
    }
    if(strcmp("fountain2", params, true, 9) == 0)
    {
        if(AllowedFirework[Fountain2] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[Fountain2] == 0)
        {
            if(Fountain1Time[playerid] == 0 && Fountain2Time[playerid] == 0 && Fountain3Time[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                Fountain2Time[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s places a Firework Fountain on the ground.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, 15);
                FTX[playerid] = X;
                FTY[playerid] = Y;
                FTZ[playerid] = (Z-1.0);
                Fountain[playerid] = CreateObject(354, X,Y,(Z-1.0), 0, 0, 0);
                FountainSmoke[playerid] = CreateObject(2780, X,Y,(Z-1.0), 0, 0, 0);
                SetTimerEx("FountainTimer", 3000, 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already Light a Firework Fountain.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The Fountain 2 is enabled for rcon admins only");
    }
    if(strcmp("fountain3", params, true, 9) == 0)
    {
        if(AllowedFirework[Fountain3] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[Fountain3] == 0)
        {
            if(Fountain1Time[playerid] == 0 && Fountain2Time[playerid] == 0 && Fountain3Time[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                Fountain3Time[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s places a Firework Fountain on the ground.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, 15);
                FTX[playerid] = X;
                FTY[playerid] = Y;
                FTZ[playerid] = (Z-1.0);
                Fountain[playerid] = CreateObject(354, X,Y,(Z-1.0), 0, 0, 0);
                FountainSmoke[playerid] = CreateObject(2780, X,Y,(Z-1.0), 0, 0, 0);
                SetTimerEx("FountainTimer", 3000, 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already Light a Firework Fountain.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The Fountain 3 is enabled for rcon admins only");
    }
    if(strcmp("rocketbox", params, true, 9) == 0)
    {
        if(AllowedFirework[RocketB] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[RocketB] == 0)
        {
            if(RocketBoxTime[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                RocketBoxTime[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s places a Rocketbox on the ground.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, distance);
                RBX[playerid] = X;
                RBY[playerid] = Y;
                RBZ[playerid] = (Z-1.0);
                RocketBox[playerid] = CreateObject(354, X,Y,(Z-1.0), 0, 0, 0);
                RocketBoxSmoke[playerid] = CreateObject(2780, X,Y,(Z-1.0), 0, 0, 0);
                SetTimerEx("RocketBoxTimer", 3000, 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already Light a Firework RocketBox.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The RocketBox is enabled for rcon admins only");
    }
    else return SendClientMessage(playerid, WHITE, "USAGE: /lightfirework [type]");
}



Re: Do this cmd only for admins. - Ash. - 04.12.2010

If you mean RCON admin then...

pawn Код:
dcmd_lightfw(playerid, params[])
{
    new distance;
    if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, RED, "Only admins for this command!");
    if(PlayerInfo[playerid][Level] >= 1) return SendClientMessage(playerid, RED, "Sorry, only members can use fireworks.");
    if(AllowedFirework[DrawDistance] == 0) distance = 15;
    if(AllowedFirework[DrawDistance] == 1) distance = 22;
    if(AllowedFirework[DrawDistance] == 2) distance = 30;
    if(!strlen(params))
    {
        SendClientMessage(playerid, WHITE, "USAGE: /lightfw [type]");
        SendClientMessage(playerid, COLOR_WHITE, "Types: Firecracker, crackerroll, firerocket1, firerocket2, fountain1, fountain2, fountain3, rocketbox");
        return 1;
    }
    if(strcmp("firecracker", params, true, 8) == 0)
    {
        if(AllowedFirework[FireCracker] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[FireCracker] == 0)
        {
            if(firecrackertime[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                firecrackertime[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s throws away a firecracker.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, 8);
                Firecracker[playerid] = CreateObject(1672, X,Y,(Z-0.9), 0, 0, 0);
                SetTimerEx("FirecrackerTime", (2000+(random(3000))), 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already threw a firecracker.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: Only members can use fireworks.");
    }
    if(strcmp("crackerroll", params, true, 11) == 0)
    {
        if(AllowedFirework[Crackerroll] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[Crackerroll] == 0)
        {
            if(firecrackerroll[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                firecrackerroll[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s Places down a firecracker roll.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, 8);
                FireCrackerRoll[playerid] = CreateRoll(playerid,X,Y,(Z-1.00));
                RollStartX[playerid] = X;
                RollStartY[playerid] = Y;
                RollStartZ[playerid] = (Z-1.00);
                CrackerRollSmoke[playerid] = CreateObject(2780, X, Y, (Z-5.00), 0, 0, 0);
                SetTimerEx("CrackerRollTime", (2000+(random(3000))), 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already placed a firecracker roll.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The CrackerRoll is enabled for rcon admins only");
    }
    if(strcmp("firerocket1", params, true, 11) == 0)
    {
        if(AllowedFirework[Firerocket1] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[Firerocket1] == 0)
        {
            if(firerockettime[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                firerockettime[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s lights up a fire rocket.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, distance);
                Firerocket[playerid] = CreateObject(354, X,Y,(Z), 0, 0, 0);
                rocketsmoke[playerid] = CreateObject(2780, X,Y,(Z), 0, 0, 0);
                MoveObject(Firerocket[playerid], X, Y, Z+30, 10);
                MoveObject(rocketsmoke[playerid], X, Y, Z+30, 10);
                SetTimerEx("FirerocketTime", 3000, 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already lightd a firerocket.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The FireRocket 1 is enabled for rcon admins only");
    }
    if(strcmp("firerocket2", params, true, 11) == 0)
    {
        if(AllowedFirework[Firerocket2] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[Firerocket2] == 0)
        {
            if(firerockettime[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                firerockettime[playerid] = 2;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s lights up a fire rocket.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, distance);
                Firerocket[playerid] = CreateObject(354, X,Y,(Z), 0, 0, 0);
                rocketsmoke[playerid] = CreateObject(2780, X,Y,(Z), 0, 0, 0);
                MoveObject(Firerocket[playerid], X, Y, Z+50, 15);
                MoveObject(rocketsmoke[playerid], X, Y, Z+50, 15);
                SetTimerEx("FirerocketTime", 3000, 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already Light a firerocket.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The FireRocket 2 is enabled for rcon admins only");
    }
    if(strcmp("fountain1", params, true, 9) == 0)
    {
        if(AllowedFirework[Fountain1] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[Fountain1] == 0)
        {
            if(Fountain1Time[playerid] == 0 && Fountain2Time[playerid] == 0 && Fountain3Time[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                Fountain1Time[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s places a Firework Fountain on the ground.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, 15);
                FTX[playerid] = X;
                FTY[playerid] = Y;
                FTZ[playerid] = (Z-1.0);
                Fountain[playerid] = CreateObject(354, X,Y,(Z-1.0), 0, 0, 0);
                FountainSmoke[playerid] = CreateObject(2780, X,Y,(Z-1.0), 0, 0, 0);
                SetTimerEx("FountainTimer", 3000, 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already Light a Firework Fountain.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The Fountain 1 is enabled for rcon admins only");
    }
    if(strcmp("fountain2", params, true, 9) == 0)
    {
        if(AllowedFirework[Fountain2] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[Fountain2] == 0)
        {
            if(Fountain1Time[playerid] == 0 && Fountain2Time[playerid] == 0 && Fountain3Time[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                Fountain2Time[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s places a Firework Fountain on the ground.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, 15);
                FTX[playerid] = X;
                FTY[playerid] = Y;
                FTZ[playerid] = (Z-1.0);
                Fountain[playerid] = CreateObject(354, X,Y,(Z-1.0), 0, 0, 0);
                FountainSmoke[playerid] = CreateObject(2780, X,Y,(Z-1.0), 0, 0, 0);
                SetTimerEx("FountainTimer", 3000, 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already Light a Firework Fountain.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The Fountain 2 is enabled for rcon admins only");
    }
    if(strcmp("fountain3", params, true, 9) == 0)
    {
        if(AllowedFirework[Fountain3] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[Fountain3] == 0)
        {
            if(Fountain1Time[playerid] == 0 && Fountain2Time[playerid] == 0 && Fountain3Time[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                Fountain3Time[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s places a Firework Fountain on the ground.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, 15);
                FTX[playerid] = X;
                FTY[playerid] = Y;
                FTZ[playerid] = (Z-1.0);
                Fountain[playerid] = CreateObject(354, X,Y,(Z-1.0), 0, 0, 0);
                FountainSmoke[playerid] = CreateObject(2780, X,Y,(Z-1.0), 0, 0, 0);
                SetTimerEx("FountainTimer", 3000, 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already Light a Firework Fountain.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The Fountain 3 is enabled for rcon admins only");
    }
    if(strcmp("rocketbox", params, true, 9) == 0)
    {
        if(AllowedFirework[RocketB] == 1 && IsPlayerAdmin(playerid) || AllowedFirework[RocketB] == 0)
        {
            if(RocketBoxTime[playerid] == 0)
            {
                new Float:X, Float:Y,Float:Z;
                RocketBoxTime[playerid] = 1;
                new string[128];
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* %s places a Rocketbox on the ground.", sendername);
                ProxDetector(15.0, playerid, string, WHITE,WHITE,WHITE,WHITE,WHITE);
                GetPlayerPos(playerid,X,Y,Z);
                GetXYInFrontOfPlayer(playerid, X,Y, distance);
                RBX[playerid] = X;
                RBY[playerid] = Y;
                RBZ[playerid] = (Z-1.0);
                RocketBox[playerid] = CreateObject(354, X,Y,(Z-1.0), 0, 0, 0);
                RocketBoxSmoke[playerid] = CreateObject(2780, X,Y,(Z-1.0), 0, 0, 0);
                SetTimerEx("RocketBoxTimer", 3000, 0, "i", playerid);
                return 1;
            }
            else return SendClientMessage(playerid, RED, "ERROR: You already Light a Firework RocketBox.");
        }
        else return SendClientMessage(playerid, RED, "ERROR: The RocketBox is enabled for rcon admins only");
    }
    else return SendClientMessage(playerid, WHITE, "USAGE: /lightfirework [type]");
}