C:\GM.pwn(759) : warning: 202: number of arguments does not match definition C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch C:\GM.pwn(759) : warning: 213: tag mismatch
SetPlayerMapIcon(playerid , 0, 2472.3308, -1686.3032, 13.5078, 23);
//=======================================================================
ShowMenuForPlayer(1,playerid);
//=======================================================================
if(CurrentMenu == 1)
//=======================================================================
ShowMenuForPlayer(2, playerid);
ShowMenuForPlayer(id_do_menu, playerid);
//=======================================================================
if(CurrentMenu == id_do_menu)
SetPlayerMapIcon(playerid, 0, 2472.3308, -1686.3032, 13.5078, 23); //================================================== ===================== ShowMenuForPlayer(playerid,1); //================================================== ===================== if(CurrentMenu == 1) //================================================== ===================== ShowMenuForPlayer(playerid,2); |
SetPlayerMapIcon(playerid, 0, 2472.3308, -1686.3032, 13.5078, 23);
//================================================== =====================
ShowMenuForPlayer(playerid,1);
//================================================== =====================
if(CurrentMenu == 1)
{
ShowMenuForPlayer(playerid,2);
SetPlayerMapIcon(playerid , 0, 2472.3308, -1686.3032, 13.5078, 23);
//=======================================================================
ShowMenuForPlayer(1,playerid);
//=======================================================================
if(CurrentMenu == 1)
//=======================================================================
ShowMenuForPlayer(2, playerid);//Aqui estava ShowMenuForPlayer(playerid, 2); mas o ID do menu vem primeiro
SetPlayerMapIcon(playerid , 0, 2472.3308, -1686.3032, 13.5078, 23);
//=======================================================================
ShowMenuForPlayer(1,playerid);
//=======================================================================
if(CurrentMenu == 1)
{
ShowMenuForPlayer(2, playerid);//Aqui estava ShowMenuForPlayer(playerid, 2); mas o ID do menu vem primeiro
}
//=======================================================================