SA-MP Forums Archive
Key bug. - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Key bug. (/showthread.php?tid=195664)



Key bug. - Danny - 03.12.2010

Hi,
I'm making this topic because nobody except scottyishere seems to car about this bug. Despite nobody cares, its really annoying. Since the new version, all keys are a sort of fucked up. KEY_JUMP doesn't work in a vehicle anymore, wrong keys get called and so on. It would be really a great thing if the SA:MP Devs fix this problem.

Thanks,
Danny


Re: Key bug. - TechGuy - 03.12.2010

Hmm, i use key_jump in my script and it works fine


Re: Key bug. - WillyP - 03.12.2010

Maybe the way you're using it?


Re: Key bug. - scottyishere - 03.12.2010

KEY_JUMP = reverse key when TogglePlayerControllable is off.

And many others...


This forum requires that you wait 120 seconds between posts. Please try again in 28 seconds.


Re: Key bug. - Danny - 03.12.2010

Im sure i use it right. I have a keycheck script from this forum, to check what key im pressing. That script shows me that some keys actually are other keys (Yes that sounds weird)

EDIT AFTER SEEING THE POST ABOVE ME: That's exactly what i mean!


Re: Key bug. - Ash. - 03.12.2010

I could not recreate this...
Show us some recreational evidence?

This forum requires that you wait 120 seconds between posts. Please try again in 12 seconds.