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[SUGESSTION] GATES [RP] - Printable Version

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+---- Thread: [SUGESSTION] GATES [RP] (/showthread.php?tid=195636)



[SUGESSTION] GATES [RP] - Mefistofeles - 03.12.2010

Hey. I have new ideas for role play servers...its possible to delete this gates in new uptade of 0.3c?

http://iv.pl/images/32128244942435110740.png - Area 69

http://iv.pl/images/98305160849406504825.png - LV Turning Tricks

http://iv.pl/images/89205667791799602458.png - LV Airport Back Gate

http://iv.pl/images/75476894545850393145.png - LV Casino Caligulas

http://iv.pl/images/07160284985715260351.png - LV K.A.C.C

http://iv.pl/viewer.php?file=34735220474134042975.png -

http://iv.pl/images/12905519305063791070.png - SF Turning Tricks

So...?


Re: [SUGESSTION] GATES [RP] - Vince - 03.12.2010

Only the KACC gate and the factory gate might be removed, the rest of the gates are attached to the objects/walls that surround them.
And even then, this would've to be done by the SA-MP team, as there's no way to remove them through scripting.


Re: [SUGESSTION] GATES [RP] - Sergei - 03.12.2010

They could modify textures nad provide them with default client package ^^


Respuesta: [SUGESSTION] GATES [RP] - CuervO - 03.12.2010

What about the collision, Serg?...


Re: [SUGESSTION] GATES [RP] - Sergei - 03.12.2010

It's not that hard to modify dff


Re: [SUGESSTION] GATES [RP] - Diablosrouge - 04.12.2010

why not remove the factory's main garage gate itself so the interior could be opened?