How do I implement a map? -
06leachr - 02.12.2010
I've tried copying and pasting the pawno code provided, but I get this when compiling:
Код:
C:\Path\pawno\M-RP\gamemodes\mrp.pwn(44518) : error 021: symbol already defined: "CreateObject"
C:\Path\pawno\M-RP\gamemodes\mrp.pwn(44589) : error 021: symbol already defined: "AddStaticVehicle"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Errors.
Some help?
Re: How do I implement a map? -
Biesmen - 02.12.2010
Do you have 'new CreateObject and AddStaticVehicle'? If yes, remove it.
Re: How do I implement a map? -
Mihai_Marius - 02.12.2010
use
Re: How do I implement a map? -
06leachr - 02.12.2010
I've added #define <a_samp>
which has created more errors:
XXX\pawno\M-RP\gamemodes\mrp.pwn(44518) : error 074: #define pattern must start with an alphabetic character
XXX\pawno\M-RP\gamemodes\mrp.pwn(44519) : error 021: symbol already defined: "CreateObject"
XXX\pawno\M-RP\gamemodes\mrp.pwn(44590) : error 021: symbol already defined: "AddStaticVehicle"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Then on each line, it starts:
CreateObject(then continues with the co-ordinates and object id's, ect)
and
AddStaticVehicle(car id and co-ordinates).
Help?
Thanks,
Robert
Re: How do I implement a map? -
Jochemd - 02.12.2010
Would be nice if you show us your includes, stocks, defines and OnGameModeInit.
Re: How do I implement a map? -
Wolbol - 02.12.2010
Did you add it under the callback OnGameModeInit?
And show the script please.
Re: How do I implement a map? -
Noss* - 02.12.2010
Quote:
Originally Posted by Clan303
Eh..I can't really code or shit..but i think you've added it two times..
|
Well don't go around post counting.Your post doesn't make sense anyway.
Re: How do I implement a map? -
Biesmen - 02.12.2010
Quote:
Originally Posted by Noss*
Well don't go around post counting.Your post doesn't make sense anyway.
|
You're following his steps. You are also posting that, which raises your post count while it's off topic.
on topic:
06leachr, please post your OnGameModeInit content so we can take a look at it.
Re: How do I implement a map? -
ColdXX - 02.12.2010
Quote:
Originally Posted by Mihai_Marius
|
Its
not define...
Also Put CreateObject and CreateVehicle under
U can use CTRL+F to find it faster!
Re: How do I implement a map? -
ColdXX - 02.12.2010
Quote:
Originally Posted by Mihai_Marius
|
Its
not define...
Also Put CreateObject and AddStaticVehicle under
U can use CTRL+F to find it faster!