Mask - Printable Version
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+---- Thread: Mask (
/showthread.php?tid=195100)
Mask -
Peppe95 - 01.12.2010
This object (18911 - 18920) is a little graphically bugged to me, so, when I attach it to a player this sucks...
Re: Mask -
Karlip - 01.12.2010
It sucks when you attach it to a player? Wait what?
Can we have a screenshot?
Re : Mask -
Peppe95 - 01.12.2010
Sorry, I forgot to put the screenshoot's link...
http://i52.tinypic.com/2ezpm2s.png
Re: Mask -
BloodyEric - 01.12.2010
You have to adjust the offset and rotation parameters.
Re : Mask -
Peppe95 - 01.12.2010
No, look in the screen to the model...
Re: Mask -
BloodyEric - 01.12.2010
Still dont see a problem.
Re : Mask -
Peppe95 - 01.12.2010
I don't know how to describe it .-.
There is like a cone attacched to the mask (look into the circle), that is horrible to see
Re: Mask -
BloodyEric - 01.12.2010
Do you still see it, when it is attached to the skins' mouth properly?
Respuesta: Mask -
ⓕⓞⓞⓖⓨ! - 02.12.2010
Take this code
Код:
SetPlayerAttachedObject(playerid,1,18912,2,0.1,0.0,0.0,90.0,-180.0,90.0,1.2,1.2,1.2); //Paсoleta puesta en la boca pandillera
And if you want the scarf is in the neck
Код:
SetPlayerAttachedObject(playerid,1,18912,2,0.0,0.0,0.0,90.0,-180.0,90.0,1.0,1.0,1.0); //Paсoleta en el cuello pandillera
Sorry for my bad inglish
Re: Mask -
Matite - 02.12.2010
The "cone" is part of the GTASA model. If you "hold" the mask using the correct offsets and rotation then you will not see it.
It is not possible to remove the cone (nor do we need to) since the masks geometry is based around it.