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[Bug] New engine - Printable Version

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+---- Thread: [Bug] New engine (/showthread.php?tid=194752)



[Bug] New engine - scott1 - 30.11.2010

NRG-500 don't have any engine, if its off we can drive as if it was on


Re: [Bug] New engine - WillyP - 30.11.2010

Who removed mine and Nozbas' reply?


Re: [Bug] New engine - DVDK - 30.11.2010

Quote:
Originally Posted by [FU]Victious
Посмотреть сообщение
Who removed mine and Nozbas' reply?
PM an admin about it and he or she will reply.
Ontopic: It's a singleplayer bug and doesn't have anything to do with SA:MP, i doubt they can fix it..


Re: [Bug] New engine - Jochemd - 30.11.2010

Like I said, the NRG-500 is bugged. I have already said in another topic, while no one was believing me. It does not even work with ManualVehicleEngineAndLights().


Re: [Bug] New engine - juuleman - 30.11.2010

Yeah i also made a topic about this yesterday, the same happends with a Maverick.

EDIT: If the SA:MP team isn't able to fix this bug it would be useless to use their engine system.


Re: [Bug] New engine - Jochemd - 30.11.2010

Agree. I'm not sure but it must be fixable.


Re: [Bug] New engine - Whizion - 30.11.2010

This should really be fixed, those vehicles are used quite often so it will suck if their engine can't be turned off.


Re: [Bug] New engine - The_Moddler - 30.11.2010

You guys might have a script error, I have a engine system and NRG works fine, if I turn off and acelerate, nothing happends.


AW: [Bug] New engine - FufLa - 30.11.2010

Cause you are using ManualVehicleEngineAndLights();?
Also if you use that function the head movement seems to be disabled (in vehicles).


Re: [Bug] New engine - The_Moddler - 30.11.2010

You must use ManualVehicleEngineAndLights to properly work SetVehicleParamsEx.