[Suggestion] ShowPlayerDialog with one button ? - Printable Version
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+---- Thread: [Suggestion] ShowPlayerDialog with one button ? (
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[Suggestion] ShowPlayerDialog with one button ? -
Jefff - 29.11.2010
button2 is optional =""
ShowPlayerDialog(playerid, dialogid, style, caption[], info[], button1[], button2[]="");
and if is not used dialog have 1 button on the middle in DIALOG_STYLE_MSGBOX.
Re: [Suggestion] ShowPlayerDialog with one button ? -
scottyishere - 29.11.2010
+1
The message you have entered is too short. Please lengthen your message to at least 8 characters.
EDIT: I would also suggest ability to add more than two buttons
Re: [Suggestion] ShowPlayerDialog with one button ? -
Flyfishes - 29.11.2010
/agree to both
Re: [Suggestion] ShowPlayerDialog with one button ? -
pl2010 - 29.11.2010
Good Idea, imparted to a very...
Re: [Suggestion] ShowPlayerDialog with one button ? -
Jochemd - 29.11.2010
I vote yes to, for both.
Or possibility to show the mouse so you can press somewhere on the screen.
Re: [Suggestion] ShowPlayerDialog with one button ? -
Jefff - 29.11.2010
Quote:
Originally Posted by scottyishere
EDIT: I would also suggest ability to add more than two buttons
|
Max 3 like requestclass
but 2 optional
Re: [Suggestion] ShowPlayerDialog with one button ? -
Scenario - 30.11.2010
Yeah, sounds like an excellent idea mate.
Re: [Suggestion] ShowPlayerDialog with one button ? -
kLx - 30.11.2010
And would be awesome to have the use of those arrows in OnPlayerRequestClass, it would be awesome for example selecting guns, vehicles and objects with preview.
Re: [Suggestion] ShowPlayerDialog with one button ? -
QuaTTrO - 30.11.2010
very good idea please kalcor do this
Re: [Suggestion] ShowPlayerDialog with one button ? -
Faraday - 30.11.2010
Also, make the DIALOG_STYLE_LIST have the same look as DIALOG_STYLE_MSGBOX & _INPUT.. I really don't like using list (allthough it's a handy feature) just because of the look of it.