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Attached to Vehicle - Printable Version

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+---- Thread: Attached to Vehicle (/showthread.php?tid=194255)



Attached to Vehicle - corne - 28.11.2010

Code:
	if(strcmp("/sam", cmdtext, true, 10) == 0)
	{
	    if(PlayerInfo[playerid][pTeam] == 2)
	    {
	    	AttachObjectToVehicle(SAM, GetPlayerVehicleID(playerid), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
		}
		return 1;
	}

	if(strcmp("/tower", cmdtext, true, 10) == 0)
	{
	    if(PlayerInfo[playerid][pTeam] == 2)
	    {
	    	AttachObjectToVehicle(Tower, GetPlayerVehicleID(playerid), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
		}
		return 1;
	}
Ive got those errors & warnings:

Code:
C:\Documents and Settings\Corne\Bureaublad\Server0.3c\gamemodes\ZAF3.pwn(839) : error 017: undefined symbol "AttachObjectToVehicle"
C:\Documents and Settings\Corne\Bureaublad\Server0.3c\gamemodes\ZAF3.pwn(848) : error 017: undefined symbol "AttachObjectToVehicle"
C:\Documents and Settings\Corne\Bureaublad\Server0.3c\gamemodes\ZAF3.pwn(380) : warning 204: symbol is assigned a value that is never used: "SAM"
C:\Documents and Settings\Corne\Bureaublad\Server0.3c\gamemodes\ZAF3.pwn(381) : warning 204: symbol is assigned a value that is never used: "Tower"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


2 Errors.
Can anyone help me?


Respuesta: Attached to Vehicle - TheChaoz - 28.11.2010

use the includes of the 0.3c pawn, and the IDS of the objects, or define SAM and Tower as the objects ids


Re: Attached to Vehicle - corne - 28.11.2010

Ive got now:
Code:
C:\Documents and Settings\Corne\Bureaublad\Server0.3c\gamemodes\ZAF3.pwn(836) : error 017: undefined symbol "AttachObjectToVehicle"
C:\Documents and Settings\Corne\Bureaublad\Server0.3c\gamemodes\ZAF3.pwn(845) : error 017: undefined symbol "AttachObjectToVehicle"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


2 Errors.
I have 0.3c includes & pawno.


Respuesta: Attached to Vehicle - TheChaoz - 28.11.2010

did u open the pawno from the Samp 0.3c folder


Re: Attached to Vehicle - corne - 28.11.2010

Yes, i did


Respuesta: Attached to Vehicle - TheChaoz - 28.11.2010

i think no. cause with AttachObjectToVehicle i've no problems. try download the sv again and replace the includes


Re: Attached to Vehicle - corne - 28.11.2010

I alreadly did so much times ;l

Script i have now:
Code:
	if(strcmp("/sam", cmdtext, true, 10) == 0)
	{
	    if(PlayerInfo[playerid][pTeam] == 2)
	    {
	    	AttachObjectToVehicle(18848, GetPlayerVehicleID(playerid), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
		}
		return 1;
	}

	if(strcmp("/tower", cmdtext, true, 10) == 0)
	{
	    if(PlayerInfo[playerid][pTeam] == 2)
	    {
	    	AttachObjectToVehicle(3279, GetPlayerVehicleID(playerid), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
		}
		return 1;
	}



Respuesta: Attached to Vehicle - TheChaoz - 28.11.2010

i'm sure that u 're not using the correct pawn includes.


Re: Attached to Vehicle - corne - 28.11.2010

Omg, im not crazy -.- I can do it 100 times again in same folder, re-download includes but doesnt work -.-


Re: Attached to Vehicle - scripter1 - 28.11.2010

I also have the same problem. I've verified everything and yes I am using the correct pawn includes.