Help me... - Printable Version
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Help me... -
Bogdanovic - 28.11.2010
Done. - Thanks ExEx!
Re: Help me... -
NewYorkRP - 28.11.2010
Change to OnPlayerUpdate();
Re: Help me... -
Bogdanovic - 28.11.2010
Edit: Done.
Re: Help me... -
Mauzen - 28.11.2010
https://sampwiki.blast.hk/wiki/Useful_Fu...IsPlayerInArea
If you are using the function from the uf.inc, you have to swap the values 0/1 and 2/3, because it is: minx, maxx, miny, maxy
for(new a = 0; a < sizeof(GZ); a++) { IDZ[a] = GangZoneCreate(GZ[a][1], GZ[a][0], GZ[a][3], GZ[a][2]); }
Re: Help me... -
Bogdanovic - 28.11.2010
Edit: Done.
Re: Help me... -
Mauzen - 28.11.2010
GangZoneCreate accepts the other values, but IsPlayerInArea does not, so you have to swap them there
Re: Help me... -
Bogdanovic - 28.11.2010
Edit: Done.
Re: Help me... -
ExEx - 28.11.2010
for gangzone is this > minx ,miny, maxx, maxy
IsPlayerInArea is this > minx ,maxx , miny, maxy
this should work
for(new a = 0; a < sizeof(GZ); a++) {
if(IsPlayerInArea(playerid, GZ[a][0], GZ[a][2], GZ[a][1], GZ[a][3])) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "YOU ARE IN A GANGZONE! "); } }
Re: Help me... -
Bogdanovic - 28.11.2010
Awesome, Thanks
ExEx!