Attach Objects to Vehicles -
Stefan_Toretto - 28.11.2010
I've created this command, using ZCMD & SSCANF
Код:
cmd(atachobject, playerid, parmas[])
{
new objid;
if(sscanf(parmas, "i", objid))return SendClientMessage(playerid, COLOR_WHITE, "/atachobject [ObjectID]");
AttachObjectToVehicle(objid,GetPlayerVehicleID(playerid),0.0,0.0,0.3,0.0,0.0,0.0);
return 1;
}
in game... nothing happens... what's wrong?
Re: Attach Objects to Vehicles - [03]Garsino - 28.11.2010
Make sure the object you're attaching is actually created (:
Re: Attach Objects to Vehicles -
Stefan_Toretto - 28.11.2010
Quote:
Originally Posted by [03]Garsino
Make sure the object you're attaching is actually created (:
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Something like this?
Код:
cmd(atachobject, playerid, parmas[])
{
new objid = CreateObject(objid,0.0,0.0,0.0,0.0,0.0,0.0);
if(sscanf(parmas, "i", objid))return SendClientMessage(playerid, COLOR_WHITE, "/atachobject [ObjectID]");
AttachObjectToVehicle(objid,GetPlayerVehicleID(playerid),0.0,0.0,0.3,0.0,0.0,0.0);
return 1;
}
Re: Attach Objects to Vehicles -
boelie - 28.11.2010
i tested it this way
Код:
if (strcmp("/attach", cmdtext, true, 10) == 0) {
GetVehiclePos(testcar,xt,yt,zt);
AttachObjectToVehicle(testobject,testcar,xt,yt,zt,20,20,20);
return 1;
}
the object (testobject) is created and also nothing happens. I know it should work..
i saw the pictures
Re: Attach Objects to Vehicles - [03]Garsino - 28.11.2010
If you did it that way you wouldn't need the sscanf line
Re: Attach Objects to Vehicles -
Stefan_Toretto - 28.11.2010
Quote:
Originally Posted by [03]Garsino
If you did it that way you wouldn't need the sscanf line
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you're right...
Re: Attach Objects to Vehicles -
boelie - 28.11.2010
[quote]If you did it that way you wouldn't need the sscanf line [/code]
LOL i didnt post that im just another scripter facing the same problem..nothing happens
Re: Attach Objects to Vehicles -
d0 - 28.11.2010
pawn Код:
cmd(atachobject, playerid, parmas[])
{
new model;
if(sscanf(parmas, "i", model))return SendClientMessage(playerid, COLOR_WHITE, "/atachobject [ObjectID]");
AttachObjectToVehicle(CreateObject(model,0.0,0.0,0.0,0.0,0.0,0.0),GetPlayerVehicleID(playerid),0.0,0.0,0.3,0.0,0.0,0.0);
return 1;
}
Re: Attach Objects to Vehicles -
Stefan_Toretto - 28.11.2010
Quote:
Originally Posted by D0erfler
pawn Код:
cmd(atachobject, playerid, parmas[]) { new model; if(sscanf(parmas, "i", model))return SendClientMessage(playerid, COLOR_WHITE, "/atachobject [ObjectID]"); AttachObjectToVehicle(CreateObject(model,0.0,0.0,0.0,0.0,0.0,0.0),GetPlayerVehicleID(playerid),0.0,0.0,0.3,0.0,0.0,0.0); return 1; }
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It says SERVER: UNKNOWN COMMAND ...
Re: Attach Objects to Vehicles - [03]Garsino - 28.11.2010
You need zcmd ofc