Weired and Annoying -
DRIFT_HUNTER - 26.11.2010
pawn Код:
CMD:v(playerid, params[])
{
new Index;
new tmp[256]; tmp = strtok(params,Index);
new tmp2[256]; tmp2 = strtok(params,Index);
new tmp3[256]; tmp3 = strtok(params,Index);
if(!strlen(tmp)) return
SendClientMessage(playerid, COLOR_RED, "Usage: /car [ModelID/Name] [Colour1] [Colour2]") &&
SendClientMessage(playerid, COLOR_RED, "Function: Will create a Car with specified Colours");
new car;
new string[128];
new colour1, colour2;
if(!IsNumeric(tmp))
car = GetVehicleModelIDFromName(tmp);
else car = strval(tmp);
if(car < 400 || car > 611) return SendClientMessage(playerid, COLOR_BLUE, "ERROR: Invalid Vehicle Model ID!");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
new LVehicleID,pWorld;
pWorld = GetPlayerVirtualWorld(playerid);
new Float:X,Float:Y,Float:Z;
new Float:Angle,int1;
GetPlayerFacingAngle(playerid,Angle);
int1 = GetPlayerInterior(playerid);
GetXYInFrontOfPlayer(playerid, X, Y, 1.5);
LVehicleID = CreateVehicle(car, X, Y, Z+0.5, Angle+90, colour1, colour2, -1);
LinkVehicleToInterior(LVehicleID,int1);
SetVehicleVirtualWorld(LVehicleID, pWorld);
format(string, sizeof(string), "|- You have Spawned a \"%s\" (Model: %d) with Colours: %d,%d -|", VehicleNames[car-400], car, colour1, colour2);
return SendClientMessage(playerid, COLOR_BLUE, string);
}
GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
{ // Created by ******
new Float:a;
GetPlayerPos(playerid, x, y, a);
GetPlayerFacingAngle(playerid, a);
if (GetPlayerVehicleID(playerid))
{
GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
}
x += (distance * floatsin(-a, degrees));
y += (distance * floatcos(-a, degrees));
}
These cmd spawn me a car but on weired way....
i use cmd and i need to wait whole 3 sec!and car spawn's at closest ROAD!
WTF?
And i know about code optimization i will do that later just to find out why is these bug happening...
(Windows server 0.3bR2)
Re: Weired and Annoying -
willsuckformoney - 26.11.2010
I don't see you using GetPlayerPos in that code.
pawn Код:
CMD:v(playerid,params[])
{
new Float:X, Float:Y, Float:Z, string[128], tmp[256], Index, veh, vehid;
tmp = strtok(params,Index), vehid = strval(tmp); GetPlayerPos(playerid,X,Y,Z);
if(!strlen(tmp)) return SendClientMessage(playerid,red,"USAGE: /car [model]");
if(!IsNumeric(tmp)) vehid = GetVehicleModelIDFromName(tmp); else vehid = strval(tmp);
if(vehid < 400 || vehid > 611) return SendClientMessage(playerid, red, "ERROR: Invalid Vehicle Model");
if(PlayerInfo[playerid][pCar] == 0)
{
veh = AddStaticVehicle(vehid,X+3,Y,Z,90,17,17);
PlayerInfo[playerid][pCar] = 1;
format(string,sizeof(string),"FCAR- CARNAME: %s (%d) COLOR: Red, Red(17,17)",VehicleNames[vehid-400],vehid);
SendClientMessage(playerid,purple,string);
} else {
DestroyVehicle(veh);
veh = AddStaticVehicle(vehid,X+3,Y,Z,90,17,17);
format(string,sizeof(string),"FCAR- CARNAME: %s (%d) COLOR: Red, Red(17,17)",VehicleNames[vehid-400],vehid);
SendClientMessage(playerid,purple,string);
}
return 1;
}
There is a perfect one... Color is auto red(17, 17). Also Its not indented perfectly.
Re: Weired and Annoying -
DRIFT_HUNTER - 26.11.2010
I dont need to use it....there is GetXYInFrontOfPlayer
[EDIT]
WoW thx man
Problem is that i didnt used GetPlayerPos
Still dont get why but nvm