• Huggggeeee Administration system based off of LAdminV4, basically re-wrote with hundreds more commands.Changes since the initial release up until current version ( v0.5.8 ):
• Built in IRC Echo with commands for controlling players from IRC Channels defined in the script. Watch players from IRC, see everything they say and more!
• NPC Bots.
• Administration HQ with protection from normal players.
• Admin Vehicles at HQ.
• Full level system, 3 main Administration levels ranging from 2(Mod) 3-4(Administrator) 5(Management) with an owners/founders level being set at 1338.
• VIP System for donators with special features in-game such as more commands, VIP only vehicles a VIP room, VIP chat and 3D Labels!
• Property system based on Sandras property include. Rewritten from the ground up..!! A dynamic "Create and forget" system which allows you to create properties in-game and have them save!
• Login and registration system with dialogs and advanced login setup. Registered users have their own login room.
• Unregistered players can feel free to play the server, if it is their first time on the server they will be transported to the newbie spawn area which has pickups for rules and some weapon pickups to get them started.
• Full spawn weapon system originating from Ammunation, complimented with a spawn timer to avoid spawn killing.
• You can find pickups in Ammunations across the map. Administrators also have the ability to give players spawn weapons, of any type.
• Full jailing system, when jailed players will be transported to the custom mapped jail island.
• A unique taxi system which has options for administrators to set the price players will pay on their trips. Various locations around the map. Taking a taxi to Ammunation will teleport you to the one closest to you.
• A Safe zone with player protection. If someone kills a player in the safezone, they will have their health set to 10HP and their weapons removed for an easy dispatch !
• Lame kill protection. This is a feature I always like in servers. When you get lame killed (At the moment only Heli kills are recognized as lame kills .. and maybe drivebys) you are shown a menu (soon-to-be dialog) given options to punish the player that lame killed you!
• Fully fledged gang system! Create gangs on the go, make a gang and invite your friends/clan mates.
• Full bounty system! Hunt heads for $$$!!!
• Awesome banking system with options to upgrade your account to a better one. Bank limits, and bank anywhere with an upgraded account! Clear your whole bank account and start again, or upgrade the limit so you can bank more!
• Super-awesome reward system for players that are nice and report cheaters! If you feel somebody has done a good job on something, give them a cookie?!?! Every cookie counts, and when the player has enough (25 minimum) he/she can go to the bank and collect a nice reward. Amounts vary depending on how many cookies they have earned.
• Developers system. Set players as developers! (in total pre-alpha stage lol).
• Teleportation system that allows players to teleport to other players on foot or in cars for a small cost.
• Administrators have the ability to ban players from using teleports, VIP's and Administrators have the ability to ban people from teleporting directly to them. A nice feature when you're being plagued by a teli-kill noob !
• A Licence system (controversial but never mind) Administrators have the ability to both give out vehicle licences, and take them away, effectively banning the player from driving. At the start players do not have a licence, they have to take their newb asses to the licence center and buy one. (Added this feature for people who might want a bit of RP) (NOTE: From v0.5.5 players will be automatically given a licence on registering, unregistered players will not be able to drive vehicles.)
• Give players access to admin vehicles with the V-Allow system, and keep an eye on who has v-allow. If someone is abusing their permissions you can take their allow.
• Players can go AFK, when away they will be teleported to one of the pause positions in Las Venturas where they will not be able to use commands (only /back) until they are not AFK. Administrators can check who is AFK by using a command.
• Players who use the escape menu to avoid death or for any other reason will be given an "Idling" text label above their head for easy checking of idling.
• Some minigames, including Chase the Terrorist and StolenCars©. Also a maths chat game where players can win $20000 for answering maths questions like nerds !
• Administrators have the ability to ban whole clans from the server, a feature from LAdminV4 that is really really useful for deathmatch servers.
• Basic Duel System with dialogs and multiple choices for weapon sets and duel arenas. Each kill and death in the duel system will be logged saved and players will have these as a kill/death ratio in their player stats. (Still in Dev, unfortunately.)
• Chosen area for random duels, Administrators have the ability to block off entrance to the area for vehicles.
Administrator tools for checking if a player is cheating. Nuke, burn and drop players to their deaths at ridiculous speeds... for cheat checking obviously!
• Fully random weather system with selective weather ID's, change the weather if you're an Administrator.
Real time! Based on server time, the time in real-life will be the time in the server (NOTE: Slight change in 0.5.5).
• A really, really cool system for spectating places. Dubbed a CCTV system by it's author, Sandra. Very useful for tracking naughty players! !
• A fully integrated regulars system. After 30 hours a player will become a regular, meaning they will have access to more commands and will receive $50000 every hour. Every hour the system checks for new players and promotes them to regular if they have enough gametime!
• Until players are regular, they will have no weapon skill. Uzi's and Sawnoffs will come single handed.
• Multiple chat waves. Administrators will be able to talk to each other through AdminChat. Players who are not Administrators will use the same system for talking to Administrators - they will NOT be able to see AdminChat. VIP's and regular players have their own chat waves. VIP's will also have access to IRC Chat through commands (In Dev).
• Amazing undercover system. Administrators can connect to the server on a random name and login to their Admin account making them literally invisible. Ideal for when you have a pesky cheater causing chaos!!
• Administrators can disable the chat for single players or for the whole of the server. Useful for announcements, etc.
• Anti Spam and Anti-Swear have been kept from LAdminV4, as has the ability to stop players from using capitals letters.
• Large help system for players, with sections split up and covered in detail.
• Tuning system. Players can teleport to all 3 different tuning garages, for a small price.
• Administrators are able to give players temporary Moderator rights, Management members are able to give players temporary Administrator, and owners/founders are able to give temporary Management. However, only management can set players permanent Administrating permissions
• Players with an upgraded account can bank, withdraw and check their balance on the fly!
• Administrators can spawn vehicles dynamically. All vehicles spawned with /v are set as dynamic and can be deleted with /dc. An Administrator can also delete ALL dynamically created vehicles with /dyndel
• Some unique animation commands for players to use.. and much, much more..!!
- Fixed NPC's not being transported into their vehicles.* Command processing
- Fixed commands not working at all, problem with ZCMD config.* Housekeeping
- Removed lotto code from 0.2x.* Added audio plugin
- Removed /lock & /unlock commands ready for rewrite.
- Added the ability to stream online radio stations ingame with /ms, contains some preconfigured radio stations, mainly from Digitally Imported.* Auto-Fix.
- Added a simple autofix feature for vehicles, runs on a timer every second (on/off saves to player file).* Added Holding Object features.
- Added player holding objects commands: /mho, /smho & /rmho giving players the ability to add, position and save holding objects to themselves. Player holding objects will save to file.* Added /my time for players. Time is no longer dependant on servertime. Each player can set their own hour that will then save into their database andit will stay that time until they disable it or change it with /my time set. This system utilizes dialog ID 6. If a player has no time set or has their MyTime dsabled, the time will be defaulkted to server time.
- Added the Christmas gift system, with multiple commands for crew and players.
☻ Players can now give other players gifts in the form of a random amount of cash from the givers current on-person moneys.
☻ Administrators can view hidden gifts.
☻ Administrators can stop and start the gifting system.
☻ Administrators can move the object to a new place.
☻ When a gift is placed it's location will be given to players.
☻ Players can find the location of the gift by using /findgift
☻ The gifting system uses a random amount of money as a prize, from a set amount.
- Added the Christmas objects at the mall in Los Santos. \o/
☻ Added a teleport to the tree into /taxi for Christmas builds.
☻ Added Health and Armour pickups under the tree.
- Christmas Miscellaenous.
☻ Added a Merry Christmas textdraw that shows OnPlayerDeath, instead of the "Wasted" crap.* Rewrote the ban and unban commands, they are now working correctly and use formatted kick/ban messages respectively.
☺ Autologin was causing problems with the login room. It has been disabled and will be removed in the next version.* Fixed the temp command not sending messages to Crew.
☻ Moved the V.I.P Lounge to the glass building in Los Santos.* Fixed PM's not being sent to IRC.
☻ Shit's been done out, full interior design.
☻ Weapon pickups have been added.
☻ New V.I.P only vehicles, includes BMX's, Seasparrows, etc.
• Firstly, SA:MP. This forum and Kye.This gamemode can be modified and edited as you see fit, HOWEVER, you cannot claim any part asd your own unless credited, also you cannot re-release any part of it without the express permission from PlayLSX™ (that means if you create a script using bits from this you cannot release it without first getting permission).
• Myself and the PlayLSX™ coding team.
• LethaL for LAdminV4 (the Administration system was basically built from it. It's like the foundation of the whole script.
• Sandra, for being awesome and releasing awesome stuff. Your property include helped me alot, also your CCTV system is too damn cool.
• Dracoblue for creating DCMD which in turn was the basis for the next guy...
• ... ZeeX on ZCMD! Shot!
• ****** for his awesome sscanf plugin.
• Incognito for being such a genious. I find all your plugins awesome, for this I have used your IRC, Audio and Streamer plugins.
• [HiC]TheKiller & GTAGuillame for helping me work out the Ammunation shizzle.
• Jhon, a friend of mine who did some early developing. He's a faggot, but ... gotta love him.
• Those who have unknowingly or indirectly helped me along the way
uh whats the commands for the stunts and dms?
oh almost forgot.. uhm whats the IRC for? and how to set it up? thx |
#define IRC_SERVER "irc.gtanet.com" // Home server to connect to
#define IRC_PORT (6697) // Port to connect to (6697 is a secure port, make sure your IRC server supports it).
#define IRC_CHANNEL "#PlayLSX.echo" // The main echo channel where all player messages go.
#if IRC_ENABLED == 1 // Do not touch
// Keys
#define VIP_KEY "" // Password for VIP channel
#define CREW_KEY "" // Password for Admin channel
#define BOT_1_NICKNAME "m00p1"
#define BOT_1_REALNAME "Connected to LSX"
#define BOT_1_USERNAME "PlayLSX_1"
#define BOT_2_NICKNAME "m00p2"
#define BOT_2_REALNAME "Connected to LSX"
#define BOT_2_USERNAME "PlayLSX_2"
#define CHAT_CHAN "#PlayLSX" // Main chat channel (where players talk to each other, not ingame)
#define CREW_CHAN "#PlayLSX.crew" // The Admin channel
#define VIP_CHAN "#PlayLSX.vip" // The VIP channel
#define MAX_BOTS (2) // Maximum amount of bots you have.
new
gBotID[MAX_BOTS],
gGroupID;
#endif
good gamemode... |
great nice, job i will sure test it, And nice with a irc system with your GM, cause the most other use Mysql. |
uh whats the commands for the stunts and dms?
oh almost forgot.. uhm whats the IRC for? and how to set it up? thx |