About Includes -
ExEx - 25.11.2010
Can somebody explain what are includes?
How to use ?
Does this i correct ?
at top on script
#include <z_angles>
YES- ITS Correct
but this
at the top i delete #include <z_angles>
and copy all stock from include in my GM
I try this and it work
but its correctly

??
Re: About Includes -
Cameltoe - 25.11.2010
Quote:
Originally Posted by ExEx
Can somebody explain what are includes?
How to use ?
Does this i correct ?
at top on script
#include <z_angles>
YES- ITS Correct
but this
at the top i delete #include <z_angles>
and copy all stock from include in my GM
I try this and it work
but its correctly  ??
|
Why can't you just keep the include? x)
Re: About Includes -
Slice - 25.11.2010
It's basically reading PAWN code from different files.
Removing your includes and copying the code into your gamemode is just stupid; it would get hard to browse the code eventually.
Re: About Includes -
ExEx - 25.11.2010
thanks ******