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[Q] Adding Maps - Printable Version

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[Q] Adding Maps - xsxbluexsx - 25.11.2010

Lets say i have a code like

CreateObject(989, 346.98202514648, 1799.9235839844, 19.318511962891, 0.000000, 0.000000, 320.30029296875);

But a whole bunch of those

Where would i put them and how would i load them?


Re: [Q] Adding Maps - Haydz - 25.11.2010

Put these under OnGameModeinit, however you can only have 400 createobjects, if you want more you will have to use a streamer, you will still put the objects under OnGameModeinit, just createobject may be createdynamicobject.


Re: [Q] Adding Maps - xsxbluexsx - 25.11.2010

Thanks, Can you tell me more about 'Streamer'


Re: [Q] Adding Maps - iFriSki - 25.11.2010

I suggest having all your objects load from a filter-script for maps. It makes making updates a lot easier without annoying restarts.

Oh, and for a streamer, I do suggest using Incognito's streamer. It's simply the best there is.

https://sampforum.blast.hk/showthread.php?tid=102865


Re: [Q] Adding Maps - xsxbluexsx - 25.11.2010

Yea i have the streamer plugin allready is there any conversions i have to do or i just add a filter script?


Re: [Q] Adding Maps - Haydz - 26.11.2010

Quote:
Originally Posted by xsxbluexsx
Посмотреть сообщение
Yea i have the streamer plugin allready is there any conversions i have to do or i just add a filter script?
You can add it either to your gamemode under "OnGameModeinit" or in a fliterscript "OnFliterscriptinit"


Re: [Q] Adding Maps - [UG]Scripter - 26.11.2010

Okay Follow this Tut:

1) Open your map file in MTA San Andreas/Server/Mod/Resources/ < Map Name>/

2) open it in Notepad

3) goto http://convertffs.com/

4) change the Output to Incognitos Plugin

5) Paste Map Data

6) Click Convert

7) Copy Converted Data & paste Data under OnGameModeInit or OnFilterScriptInit.