AddPlayerClass(180,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0); AddPlayerClass(217,-468.3654,2208.0317,46.4776,115.0000,4,1,1,1,0,0); AddPlayerClass(211,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0); AddPlayerClass( 28,-468.3654,2208.0317,46.4776,115.0000,4,1,1,1,0,0); AddPlayerClass( 0,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0); AddPlayerClass(202,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0); AddPlayerClass(137,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0); AddPlayerClass( 21,-468.3654,2208.0317,46.4776,115.0000,4,1,1,1,0,0); AddPlayerClass( 22,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0); AddPlayerClass( 19,-467.6280,2208.3828,46.4052,115.0000,4,1,1,1,0,0); AddPlayerClass(181,-468.3654,2208.0317,46.4776,115.0000,4,1,41,50,0,0); AddPlayerClass(242,-469.4590,2207.5110,46.5850,115.0000,4,1,2,1,0,0); AddPlayerClass( 29,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0); AddPlayerClass( 61,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0); AddPlayerClass(167,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0); AddPlayerClass(179,-469.4590,2207.5110,46.5850,115.0000,4,1,6,1,0,0); AddPlayerClass(204,-470.4734,2207.0278,46.6846,115.0000,4,1,8,1,0,0); AddPlayerClass( 80,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0); AddPlayerClass( 81,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0); AddPlayerClass( 23,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0); AddPlayerClass( 99,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0); AddPlayerClass(161,-470.4734,2207.0278,46.6846,115.0000,6,1,0,0,0,0); AddPlayerClass( 33,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0); AddPlayerClass(163,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0); AddPlayerClass(164,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0); AddPlayerClass(165,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0); AddPlayerClass(166,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0); AddPlayerClass(277,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0); AddPlayerClass(280,-467.6280,2208.3828,46.4052,115.0000,4,1,3,1,0,0); AddPlayerClass(282,-468.3654,2208.0317,46.4776,115.0000,4,1,3,1,0,0); AddPlayerClass(283,-469.4590,2207.5110,46.5850,115.0000,4,1,3,1,0,0); AddPlayerClass(284,-470.4734,2207.0278,46.6846,115.0000,4,1,3,1,0,0); AddPlayerClass(285,-467.6280,2208.3828,46.4052,115.0000,4,1,3,1,0,0); AddPlayerClass(287,-468.3654,2208.0317,46.4776,115.0000,4,1,3,1,0,0); AddPlayerClass(100,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0); AddPlayerClass(106,-470.4734,2207.0278,46.6846,115.0000,4,1,1,1,0,0); AddPlayerClass( 93,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0); AddPlayerClass(233,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0); AddPlayerClass( 41,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0); AddPlayerClass(178,-470.4734,2207.0278,46.6846,115.0000,4,1,11,1,0,0); AddPlayerClass(246,-467.6280,2208.3828,46.4052,115.0000,4,1,11,1,0,0); AddPlayerClass( 85,-469.4590,2207.5110,46.5850,115.0000,4,1,11,1,0,0); AddPlayerClass(192,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0); AddPlayerClass(193,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0); AddPlayerClass(286,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0); AddPlayerClass( 18,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0); AddPlayerClass( 26,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0); AddPlayerClass(141,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0); AddPlayerClass(189,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0); AddPlayerClass( 70,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0); AddPlayerClass(213,-467.6280,2208.3828,46.4052,115.0000,4,1,1,1,0,0); AddPlayerClass(206,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0); AddPlayerClass(228,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0); AddPlayerClass(240,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0); AddPlayerClass(272,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0); AddPlayerClass(269,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
GameTextForPlayer(playerid, "~r~Welcome to Stunt Revolution!\n~w~Start Of By Typing /Help In The Chat !" , time, style);
OnGameModeInit()
{
AddPlayerClass(180,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
AddPlayerClass(217,-468.3654,2208.0317,46.4776,115.0000,4,1,1,1,0,0);
AddPlayerClass(211,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
AddPlayerClass( 28,-468.3654,2208.0317,46.4776,115.0000,4,1,1,1,0,0);
AddPlayerClass( 0,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
AddPlayerClass(202,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0);
AddPlayerClass(137,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass( 21,-468.3654,2208.0317,46.4776,115.0000,4,1,1,1,0,0);
AddPlayerClass( 22,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
AddPlayerClass( 19,-467.6280,2208.3828,46.4052,115.0000,4,1,1,1,0,0);
AddPlayerClass(181,-468.3654,2208.0317,46.4776,115.0000,4,1,41,50,0,0);
AddPlayerClass(242,-469.4590,2207.5110,46.5850,115.0000,4,1,2,1,0,0);
AddPlayerClass( 29,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0);
AddPlayerClass( 61,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass(167,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
AddPlayerClass(179,-469.4590,2207.5110,46.5850,115.0000,4,1,6,1,0,0);
AddPlayerClass(204,-470.4734,2207.0278,46.6846,115.0000,4,1,8,1,0,0);
AddPlayerClass( 80,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
AddPlayerClass( 81,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
AddPlayerClass( 23,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
AddPlayerClass( 99,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass(161,-470.4734,2207.0278,46.6846,115.0000,6,1,0,0,0,0);
AddPlayerClass( 33,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
AddPlayerClass(163,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
AddPlayerClass(164,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
AddPlayerClass(165,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
AddPlayerClass(166,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
AddPlayerClass(277,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0);
AddPlayerClass(280,-467.6280,2208.3828,46.4052,115.0000,4,1,3,1,0,0);
AddPlayerClass(282,-468.3654,2208.0317,46.4776,115.0000,4,1,3,1,0,0);
AddPlayerClass(283,-469.4590,2207.5110,46.5850,115.0000,4,1,3,1,0,0);
AddPlayerClass(284,-470.4734,2207.0278,46.6846,115.0000,4,1,3,1,0,0);
AddPlayerClass(285,-467.6280,2208.3828,46.4052,115.0000,4,1,3,1,0,0);
AddPlayerClass(287,-468.3654,2208.0317,46.4776,115.0000,4,1,3,1,0,0);
AddPlayerClass(100,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
AddPlayerClass(106,-470.4734,2207.0278,46.6846,115.0000,4,1,1,1,0,0);
AddPlayerClass( 93,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
AddPlayerClass(233,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
AddPlayerClass( 41,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
AddPlayerClass(178,-470.4734,2207.0278,46.6846,115.0000,4,1,11,1,0,0);
AddPlayerClass(246,-467.6280,2208.3828,46.4052,115.0000,4,1,11,1,0,0);
AddPlayerClass( 85,-469.4590,2207.5110,46.5850,115.0000,4,1,11,1,0,0);
AddPlayerClass(192,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
AddPlayerClass(193,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
AddPlayerClass(286,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
AddPlayerClass( 18,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
AddPlayerClass( 26,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0);
AddPlayerClass(141,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
AddPlayerClass(189,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
AddPlayerClass( 70,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
AddPlayerClass(213,-467.6280,2208.3828,46.4052,115.0000,4,1,1,1,0,0);
AddPlayerClass(206,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
AddPlayerClass(228,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
AddPlayerClass(240,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0);
AddPlayerClass(272,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
AddPlayerClass(269,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid,blue,"Welcome to Stunt Revolution!");
SendClientMessage(playerid,YOURCOLOR,"Start Of By Typing /Help in the Chat!");
return 1;
}
public OnGameModeInit()
{
AddPlayerClass(0,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass(1,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass(2,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass( 7,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass( 9,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass(10,-470.4734,2207.0278,46.6846,115.0000,0,0,0,0,0,0);
AddPlayerClass(11,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass( 12,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass( 13,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass( 14,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass(15,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass(16,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass( 17,-470.4734,2207.0278,46.6846,115.0000,0,0,0,0,0,0);
AddPlayerClass( 18,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass(19,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass(20,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass(21,-470.4734,2207.0278,46.6846,115.0000,0,0,0,0,0,0);
AddPlayerClass( 22,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass( 23,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass( 24,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass( 25,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass( 26,-470.4734,2207.0278,46.6846,115.0000,0,0,0,0,0,0);
AddPlayerClass( 27,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass( 28,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass( 29,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass(30,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass(31,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass(32,-470.4734,2207.0278,46.6846,115.0000,0,0,0,0,0,0);
AddPlayerClass(33,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass(34,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass(35,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass(36,-470.4734,2207.0278,46.6846,115.0000,0,0,0,0,0,0);
AddPlayerClass(37,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass(38,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass(39,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass(40,-470.4734,2207.0278,46.6846,115.0000,0,0,0,0,0,0);
AddPlayerClass( 41,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass(42,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass( 43,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass(44,-470.4734,2207.0278,46.6846,115.0000,0,0,0,0,0,0);
AddPlayerClass(45,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass( 46,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass(47,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass(48,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass(49,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass( 50,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass( 51,-470.4734,2207.0278,46.6846,115.0000,0,0,0,0,0,0);
AddPlayerClass(52,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass(53,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass( 54,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass(55,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass(56,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
AddPlayerClass(57,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
AddPlayerClass(58,-470.4734,2207.0278,46.6846,115.0000,0,0,0,0,0,0);
AddPlayerClass(59,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
AddPlayerClass(60,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
return 1;
}
C:\Documents and Settings\Administratцr\Skrivbord\SAMP server\gamemodes\Stuntrevolution.pwn(46) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning.
AddPlayerClass(0,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0); AddPlayerClass(1,-468.3654,2208.0317,46.4776,115.0000,0,0,0,0,0,0);
Shit, still cant see the class when i choose it, im at some automaticly stairs in vegas and cant see any skin at all, i just hear the "boop" sound that is when you switch skin.. but cant see it
![]() edit: My own skins? xP its everyones skins, where can i find all skins? |
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; }
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 1206.29, -40.49, 1000.95);
SetPlayerFacingAngle(playerid, 318.32);
SetPlayerCameraPos(playerid, 1207.70, -37.59, 1001.62);
SetPlayerCameraLookAt(playerid, 1205.54, -42.10, 1000.77);
return 1;
}
SetPlayerInterior(playerid, 0);
These are my current ones:
Код:
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } |
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1109.5435,-975.3839,42.7656);
SetPlayerCameraPos(playerid, 1110.0398,-971.3917,42.7651,178.1518);
SetPlayerCameraLookAt(playerid, 1109.5435,-975.3839,42.7656);
return 1;
}
Someone !? ive searched, even ******d it! but cant seem to find it, i remmember my old scripter got me it on my first server tho.. but uhm, lets just say i cant ask him about it again... yeah......
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