Scan Player Help - Printable Version
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Scan Player Help -
Alex_Valde - 21.11.2010
Can someone help me with my idea?
I'm trying to make scanner that will scan player for ANY weapons, from Knuckles to Minigun.
Any idea how could I do that?
I tryed to use GetPlayerWeaponData but I can't make it to work...
Thanks for any suggestions.
Re: Scan Player Help -
Mauzen - 21.11.2010
GetPlayerWeaponData is the right way. Loop through all weapon slots and check if the player has more than 0 ammo in there, or weapon 1 in slot 0 (brass knuckles)
(simple example, also detects camera etc)
pawn Код:
new weapon, ammo;
for(new i = 0; i < 11; i ++)
{
GetPlayerWeaponData(playerid, i, weapon, ammo);
if(weapon == 1 || ammo > 0)
{
//player has a weapon
}
}
Re: Scan Player Help -
Alex_Valde - 21.11.2010
Thanks mate!
I'll try to script something like the code you made me right away.
I've never thought of searching for players ammo.