class selection screen -
armyoftwo - 20.11.2010
When i die it instantly goes to class selection screen, how can i disable that?
Re: class selection screen -
WillyP - 20.11.2010
Don't press f4?
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Re: class selection screen -
armyoftwo - 20.11.2010
i dont press F4?
Re: class selection screen -
knackworst - 20.11.2010
If you press f4 you automaticly go to class selection when you die...
If you don't press f4 and it still happends, go into your script and go to onPlayerDeath, and show me what is there
Re: class selection screen -
armyoftwo - 20.11.2010
there's nothing wrong in onplayerdeath if i anyways remove all code from it, it still shows the selection screen.
anyways
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, X, Y, Z);
TogglePlayerControllable(playerid, false);
ApplyAnimation(playerid,"KNIFE","KILL_Knife_Ped_Die",1,0,0,0,0,0);
SendClientMessage(playerid, COLOR_LIGHTRED, "You have fallen unconscious, but there's a chance that you'll die permamently. The chance is 1:99, Be careful!");
SendClientMessage(playerid, COLOR_LIGHTRED, "You have to wait emergency services in order to get up on your feet.");
SendClientMessage(playerid, COLOR_LIGHTRED, "NOTE: if you died permamently your character will die, not your account.");
return 1;
}
Re: class selection screen -
knackworst - 20.11.2010
hmm, and can I see on player connect and the classselection?
Re: class selection screen -
The_Moddler - 20.11.2010
Show us OnPlayerSpawn.
Re: class selection screen -
armyoftwo - 20.11.2010
Код:
SetSpawnInfo( playerid, 0, 0, 2809.5129,-2393.0266,13.6284, 89.0573, 0, 0, 0, 0, 0, 0 );
SpawnPlayer(playerid);
OnPlayerConnect...
Maybe that's the cause, any ideas to fix it?
Re: class selection screen -
Vince - 20.11.2010
Search for
ForceClassSelection, that's the equivalent of pressing F4.
Re: class selection screen -
armyoftwo - 20.11.2010
OnPlayerConnect
Код:
ForceClassSelection(playerid);
SetSpawnInfo( playerid, 0, 0, 2809.5129,-2393.0266,13.6284, 89.0573, 0, 0, 0, 0, 0, 0 );
SpawnPlayer(playerid);
I hope this works..
EDIT: Still the same..