//----------IN GAME ZOMBIE COMMANDS---------- if(classid == 5) if(strcmp("/hide", cmdtext, true, 5) == 0) { SetPlayerMarkerForPlayer(playerid,1,00); SendClientMessage(playerid,0xFF0000AA,"You've concealed yourself."); } else SendClientMessage(playerid, 0xFF0000AA, "Only Scouts may use this command."); return 1; }
//----------IN GAME ZOMBIE COMMANDS---------- if(gTeam[playerid] == TEAM_ZOMBIES) { if(strcmp("/hide", cmdtext, true, 5) == 0) { SetPlayerMarkerForPlayer(playerid,1,00); SendClientMessage(playerid,0xFF0000AA,"You've concealed yourself."); } } else SendClientMessage(playerid, 0xFF0000AA, "Only Scouts may use this command."); return 1; }
new gTeam[MAX_PLAYERS]; SetPlayerToTeamColor(playerid) { if(gTeam[playerid] == TEAM_SURVIVORS) { SetPlayerColor(playerid, TEAM_SURVIVORS_COLOR); } else if(gTeam[playerid] == TEAM_ZOMBIES) { SetPlayerColor(playerid, TEAM_ZOMBIES_COLOR); } } SetPlayerTeamFromClass(playerid, classid) { if(classid == 0) { gTeam[playerid] = TEAM_SURVIVORS; return 1; } if(classid == 1) { gTeam[playerid] = TEAM_SURVIVORS; return 1; } if(classid == 2) { gTeam[playerid] = TEAM_SURVIVORS; return 1; } if(classid == 3) { gTeam[playerid] = TEAM_SURVIVORS; return 1; } else if(classid == 4) { gTeam[playerid] = TEAM_ZOMBIES; } return 1; }
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above script: Код:
new gTeam[MAX_PLAYERS]; SetPlayerToTeamColor(playerid) { if(gTeam[playerid] == TEAM_SURVIVORS) { SetPlayerColor(playerid, TEAM_SURVIVORS_COLOR); } else if(gTeam[playerid] == TEAM_ZOMBIES) { SetPlayerColor(playerid, TEAM_ZOMBIES_COLOR); } } SetPlayerTeamFromClass(playerid, classid) { if(classid == 0) { gTeam[playerid] = TEAM_SURVIVORS; return 1; } if(classid == 1) { gTeam[playerid] = TEAM_SURVIVORS; return 1; } if(classid == 2) { gTeam[playerid] = TEAM_SURVIVORS; return 1; } if(classid == 3) { gTeam[playerid] = TEAM_SURVIVORS; return 1; } else if(classid == 4) { gTeam[playerid] = TEAM_ZOMBIES; } return 1; } |
if(classid == 0 || 1 || 2 || 3)
{
GameTextForPlayer(playerid,"Human",6000,4);
gTeam[playerid] = TEAM_HUMAN;
}
if(classid 4)
{
GameTextForPlayer(playerid,"Zombie",6000,4);
gTeam[playerid] = TEAM_ZOMBIES;
}
#define TEAM_SURVIVORS 1 #define TEAM_ZOMBIES 2
//Survivors AddPlayerClass(217,-782.7656,2440.5020,158.4970,155.7643,31,1000,33,1000,26,1000);//James AddPlayerClass(115,-782.7656,2440.5020,158.4970,155.7643,18,5,24,1000,28,1000);//Fredrick AddPlayerClass(112,-782.7656,2440.5020,158.4970,155.7643,30,3000,0,0,16,10);//Tony AddPlayerClass(211,-782.7656,2440.5020,158.4970,155.7643,22,500,25,750,42,200);//Sarah //Zombies AddPlayerClass(160,1287.0096,173.9007,20.4609,63.3573,0,0,0,0,0,0); AddPlayerClass(162,1295.0973,303.6454,27.5555,299.8996,0,0,0,0,0,0); AddPlayerClass(183,1362.6400,249.5690,19.5669,69.0975,1,0,0,0,0,0); AddPlayerClass(264,1287.0096,173.9007,20.4609,63.3573,9,1,0,0,0,0);
#define TEAM_SURVIVORS 0
#define TEAM_ZOMBIES 1
SetPlayerTeamFromClass(playerid, classid) { if(classid == 0 || 1 || 2|| 3) { gTeam[playerid] = TEAM_SURVIVORS; } if(classid == 4) { gTeam[playerid] = TEAM_ZOMBIES; } if(classid == 5) { gTeam[playerid] = TEAM_ZOMBIES; } if(classid == 6) { gTeam[playerid] = TEAM_ZOMBIES; } if(classid == 7) { gTeam[playerid] = TEAM_ZOMBIES; } }
if(gTeam[playerid] == TEAM_ZOMBIES)
// your command that u want zombies to use.