Is it possible? - Printable Version
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Is it possible? -
Lars_Frederiksen - 14.11.2010
Can I make it so that if a Cop shoots a player with a SDPistol it tazes them?
Re: Is it possible? -
Simon - 14.11.2010
Yes.
Use OnPlayerKeyStateChange to detect when they shoot, use GetPlayerCameraVector to detect where they're looking at, check if any players are in the players view (+check if health was lost and if they're streamed in/distance since you cannot natively detect objects in the way), then do whatever you want to simulate the effect of tazing (e.g. animation or whatever) ..
Re: Is it possible? -
Steven82 - 14.11.2010
Quote:
Originally Posted by Simon
Yes.
Use OnPlayerKeyStateChange to detect when they shoot, use GetPlayerCameraVector to detect where they're looking at, check if any players are in the players view (+check if health was lost and if they're streamed in/distance since you cannot natively detect objects in the way), then do whatever you want to simulate the effect of tazing (e.g. animation or whatever) ..
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And if you don't understand that you can find one in an Released Gamemode somewhere, probabbly Godfather.