Код:
if (realchat)
{
if(gPlayerLogged[playerid] == 0)
{
return 0;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
if(!IsPlayerInAnyVehicle(playerid))
{
if(PlayerInfo[playerid][pMaskuse] == 1)
{
format(string, sizeof(string), "Stranger Says: %s", text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
else
{
new lengthtime = strlen(text);
new aTime = lengthtime*200;
new aRand = random(3);
switch (aRand)
{
case 0: ApplyAnimation(playerid,"PED","IDLE_chat",4.1,1,0,0,0,aTime);
case 1: ApplyAnimation(playerid,"MISC","Idle_Chat_02",4.1,1,0,0,0,aTime);
case 2: ApplyAnimation(playerid,"PED","factalk",4.1,1,0,0,0,aTime);
}
format(string, sizeof(string), "%s Says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
}
else
{
new carid = GetPlayerVehicleID(playerid);
new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));
if(IsABike(carid) || IsAOBike(carid) || IsAPizzabike(carid) || IsAPlane(carid) || IsABoat(carid) || IsASweeper(carid) || IsAHarvest(carid) || IsADrugHarvest(carid) || IsATank(carid) || pveh == 523 || pveh == 480 || pveh == 567 || pveh == 533 || pveh == 555 || pveh == 539 || pveh == 572 || pveh == 571 || pveh == 530 || pveh == 457 || pveh == 575 || pveh == 536 || pveh == 424)
{
if(PlayerInfo[playerid][pMaskuse] == 1)
{
format(string, sizeof(string), "Stranger Says: %s", text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
else
{
format(string, sizeof(string), "%s Says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
}
else
{
if(VehicleWindows[GetPlayerVehicleID(playerid)] == 0)
{
if(PlayerInfo[playerid][pMaskuse] == 1)
{
format(string, sizeof(string), "(Windows Shut) Stranger Says: %s", text);
ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
else
{
format(string, sizeof(string), "(Windows Shut) %s Says: %s", sendername, text);
ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
}
else
{
if(PlayerInfo[playerid][pMaskuse] == 1)
{
format(string, sizeof(string), "(Windows Open) Stranger Says: %s", text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
else
{
format(string, sizeof(string), "(Windows Open) %s Says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
}
}
}
}
return 0;
}
return 1;
}
It works good but the big problem is only the person itself can see it. Other people don't see the hands moving.. Only the player itself.
Wiki. Forcesync.
It's still looping as crazy.. I already got 3 topics open and no-one knows it.
The timer works when Forcesync is off but you can only see it for yourself then. And when I turn it on it's looping again.. wtf..?