if(!strcmp(cmdtext, "/robpizza", true)) { if(!globC0B8[playerid]) { SendClientMessage(playerid, 0xD2691EAA, "You are dead. You cannot use this command"); return 1; } if(globB118[playerid] == 1) { SendClientMessage(playerid, 0xD2691EAA, "You are dead. You cannot use this command"); return 1; } if(globCD38[playerid] == 1) { SendClientMessage(playerid, 0xD2691EAA, "You cannot use this command while you are handcuffed"); return 1; } if(!IsPlayerInCheckpoint(playerid)) { SendClientMessage(playerid, 0xD2691EAA, "You are not in the Pizza Shop robbing checkpoint"); return 1; } if(IsPlayerInCheckpoint(playerid) && 89 != getCheckpointType(playerid)) { SendClientMessage(playerid, 0xD2691EAA, "You are not in the Pizza Shop robbing checkpoint"); return 1; } if(globA178[playerid] == 1 || globA178[playerid] == 2 || globA178[playerid] == 3 || globA178[playerid] == 5 || globA178[playerid] == 8) { SendClientMessage(playerid, 0xD2691EAA, "You cannot rob Pizza Shop"); return 1; } if(IsPlayerInCheckpoint(playerid) && getCheckpointType(playerid) == 89) { if(glob24DD8 >= 1) { SendClientMessage(playerid, 0xD2691EAA, "Pizza Shop has been robbed recently. Try again later"); return 1; } new var5 = random(100); if(var5 >= 0 && var5 <= 10) { SendClientMessage(playerid, 0xA9A9A9AA, "|_Pizza Shop Robbery Failed_|"); SendClientMessage(playerid, 0xD2691EAA, "Your attempt to rob Pizza has failed"); return 1; } if(var5 >= 11 && var5 <= 100) { new var6[30]; new var7 = GetPlayerColor(playerid); GetPlayerName(playerid, var6, 30); new var8 = GetPlayerWantedLevel(playerid); SetPlayerWantedLevel(playerid, var8 + 4); glob22B38[playerid] = 15; SendClientMessage(playerid, 0x00C7FFAA, "You are now robbing Pizza Shop. The Police have been dispatched and will be on route right now"); SendClientMessage(playerid, 0x00C7FFAA, "Stay in the checkpoint to complete the robbery..."); var8 = GetPlayerWantedLevel(playerid); glob24DD8 = 240; SendClientMessage(playerid, 0xA9A9A9AA, "|_Crime Commited_|"); format(var0, 256, "(Pizza Shop ROBBERY) Wanted Level %d", var8); SendClientMessage(playerid, var7, var0); glob16658[playerid] = glob16658[playerid] + 120; printf("%s(%d) has started a Pizza Shop robbery", var6, playerid); for(new var9 = 0; var9 < 200; var9++) { if(globBA78[var9] == 1) { new var10[256]; new var11[256]; format(var10, 256, "DISPATCH: (ROBBERY IN PROGRESS) Suspect: %s(%d)", var6, playerid); format(var11, 256, "ALL UNITS: Please respond to Pizza Shop and arrest %s(%d)", var6, playerid); SendClientMessage(var9, 0x4169FFAA, var10); SendClientMessage(var9, 0x4169FFAA, var11); } } } } return 1; }
okies i came up with this;....
Код:
if(!strcmp(cmdtext, "/robpizza", true)) { if(!globC0B8[playerid]) { SendClientMessage(playerid, 0xD2691EAA, "You are dead. You cannot use this command"); return 1; } if(globB118[playerid] == 1) { SendClientMessage(playerid, 0xD2691EAA, "You are dead. You cannot use this command"); return 1; } if(globCD38[playerid] == 1) { SendClientMessage(playerid, 0xD2691EAA, "You cannot use this command while you are handcuffed"); return 1; } if(!IsPlayerInCheckpoint(playerid)) { SendClientMessage(playerid, 0xD2691EAA, "You are not in the Pizza Shop robbing checkpoint"); return 1; } if(IsPlayerInCheckpoint(playerid) && 89 != getCheckpointType(playerid)) { SendClientMessage(playerid, 0xD2691EAA, "You are not in the Pizza Shop robbing checkpoint"); return 1; } if(globA178[playerid] == 1 || globA178[playerid] == 2 || globA178[playerid] == 3 || globA178[playerid] == 5 || globA178[playerid] == 8) { SendClientMessage(playerid, 0xD2691EAA, "You cannot rob Pizza Shop"); return 1; } if(IsPlayerInCheckpoint(playerid) && getCheckpointType(playerid) == 89) { if(glob24DD8 >= 1) { SendClientMessage(playerid, 0xD2691EAA, "Pizza Shop has been robbed recently. Try again later"); return 1; } new var5 = random(100); if(var5 >= 0 && var5 <= 10) { SendClientMessage(playerid, 0xA9A9A9AA, "|_Pizza Shop Robbery Failed_|"); SendClientMessage(playerid, 0xD2691EAA, "Your attempt to rob Pizza has failed"); return 1; } if(var5 >= 11 && var5 <= 100) { new var6[30]; new var7 = GetPlayerColor(playerid); GetPlayerName(playerid, var6, 30); new var8 = GetPlayerWantedLevel(playerid); SetPlayerWantedLevel(playerid, var8 + 4); glob22B38[playerid] = 15; SendClientMessage(playerid, 0x00C7FFAA, "You are now robbing Pizza Shop. The Police have been dispatched and will be on route right now"); SendClientMessage(playerid, 0x00C7FFAA, "Stay in the checkpoint to complete the robbery..."); var8 = GetPlayerWantedLevel(playerid); glob24DD8 = 240; SendClientMessage(playerid, 0xA9A9A9AA, "|_Crime Commited_|"); format(var0, 256, "(Pizza Shop ROBBERY) Wanted Level %d", var8); SendClientMessage(playerid, var7, var0); glob16658[playerid] = glob16658[playerid] + 120; printf("%s(%d) has started a Pizza Shop robbery", var6, playerid); for(new var9 = 0; var9 < 200; var9++) { if(globBA78[var9] == 1) { new var10[256]; new var11[256]; format(var10, 256, "DISPATCH: (ROBBERY IN PROGRESS) Suspect: %s(%d)", var6, playerid); format(var11, 256, "ALL UNITS: Please respond to Pizza Shop and arrest %s(%d)", var6, playerid); SendClientMessage(var9, 0x4169FFAA, var10); SendClientMessage(var9, 0x4169FFAA, var11); } } } } return 1; } |
LarzI, how did you know? All I thought was that the checkpoint ID's were
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LarzI, how did you know? All I thought was that the checkpoint ID's were
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