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invisible objects !!! - Printable Version

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+---- Thread: invisible objects !!! (/showthread.php?tid=187088)



invisible objects !!! - Rafa - 31.10.2010

guys please someone help me i have maked gates and now ther are invisible on the first time they was cool but now when i maked new things the are fucked...
BTW i have maked tuned cars...
Pls some one help !!! :S


Re: invisible objects !!! - Rafa - 31.10.2010

bimp please some1 help :S


Re: invisible objects !!! - The_Moddler - 01.11.2010

Show code..


Re: invisible objects !!! - Rafa - 02.11.2010

pawn Код:
public OnFilterScriptInit()
and

pawn Код:
base = CreateObject(987,1481.27929688,-700.19805908,93.69255066,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
    base = CreateObject(987,1508.58666992,-700.16381836,93.70404053,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (11)
    base = CreateObject(987,1520.45080566,-699.94970703,93.72845459,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (12)
    base = CreateObject(987,1531.49035645,-699.79681396,93.54270172,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (13)
    base = CreateObject(987,1531.44482422,-688.21105957,93.55331421,0.00000000,0.00000000,92.00000000); //object(elecfence_bar) (14)
    base = CreateObject(987,1531.25244141,-676.53875732,93.60843658,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (15)
    base = CreateObject(987,1531.22570801,-669.35113525,94.44531250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (16)
    base = CreateObject(987,1519.51599121,-657.26428223,93.75000000,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (17)
    base =  CreateObject(987,1507.47570801,-656.94531250,94.43852234,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (18)
    base =  CreateObject(987,1495.47045898,-656.94531250,94.44531250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (19)
    base = CreateObject(987,1483.52209473,-656.94531250,94.44531250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (20)
    base =  CreateObject(987,1471.55993652,-656.94531250,94.43936157,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (21)
    base = CreateObject(987,1459.65002441,-656.94531250,94.43936157,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (22)
    base =  CreateObject(987,1456.82678223,-657.16247559,94.43936157,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (23)
    base = CreateObject(987,1456.51562500,-657.62329102,94.43936157,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (24)
    base =  CreateObject(987,1456.51684570,-669.61859131,94.43640900,0.00000000,0.00000000,272.00000000); //object(elecfence_bar) (25)
    base =  CreateObject(987,1456.63525391,-681.62579346,94.43936157,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (26)
    base = CreateObject(987,1456.70324707,-694.00781250,94.43936157,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (27)
    base =  CreateObject(987,1468.64599609,-694.00781250,94.43936157,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (28)
    base =  CreateObject(987,1481.48388672,-693.62768555,94.43936157,0.00000000,0.00000000,270.00000000); //object(elecfence_bar) (29)
    base = CreateObject(987,1492.89831543,-700.04473877,93.75000000,0.00000000,0.00000000,274.00000000); //object(elecfence_bar) (30)
    base = CreateObject(987,1508.30822754,-699.92919922,93.75000000,0.00000000,0.00000000,238.00000000); //object(elecfence_bar) (31)
    base = CreateObject(987,1502.13830566,-710.02935791,93.74483490,0.00000000,0.00000000,258.00000000); //object(elecfence_bar) (32)
    base = CreateObject(987,1493.57604980,-712.36279297,93.74690247,0.00000000,0.00000000,242.00000000); //object(elecfence_bar) (33)
    base = CreateObject(987,1499.86914062,-721.40563965,93.23320007,0.00000000,0.00000000,218.00000000); //object(elecfence_bar) (34)
    base = CreateObject(987,1488.44055176,-722.45666504,92.67028046,0.00000000,0.00000000,194.00000000); //object(elecfence_bar) (35)
    base = CreateObject(987,1490.91162109,-728.94903564,92.37052155,0.00000000,0.00000000,192.00000000); //object(elecfence_bar) (36)
    base = CreateObject(987,1477.06384277,-725.54852295,92.09864807,0.00000000,0.00000000,190.00000000); //object(elecfence_bar) (37)
    base = CreateObject(987,1479.28259277,-731.07025146,92.53742981,0.00000000,0.00000000,192.00000000); //object(elecfence_bar) (38)
the first time was ok but when i add the tuned cars ... :S


Re: invisible objects !!! - Rafa - 02.11.2010

some one help me

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FAIL... :S


Re: invisible objects !!! - iggy1 - 02.11.2010

Can you see the outlines of the object? or is it completly invisible? could you maybe screenshot the position the object should be?


Re: invisible objects !!! - Rafa - 02.11.2010

yes i can see it in little when am near them...


Re: invisible objects !!! - iggy1 - 02.11.2010

CreateObject has another parameter "drawdistance" add that to the end of createobject (something like 200 - 250), look on wiki for more info. And if that doesn't work your using old includes to compile, download the new ones that come with the server package.


Re: invisible objects !!! - Rafa - 02.11.2010

hmmm ok ill see if works
and where to get new includes


Re: invisible objects !!! - iggy1 - 02.11.2010

Don't like to quote myself but,
Quote:
Originally Posted by iggy1
Посмотреть сообщение
download the new ones that come with the server package.